Aabra
Junior Member
Posts: 100
Registered: 10-05 |
Instead of opening the source I think we'd rather have anybody who's got the programming experience, the motivation, and interest in Skulltag simply ask to join the team. Many hands make light the work as they say. There's typically a challenge so to speak of that we make for somebody who applies which involves familiarizing yourself with the Zdoom or GZDoom source just to make sure that the person does in fact know what they're doing.
The team really is quite large now. It's around 10 people. (Give or take.) There are only 3 coders who work on the Skulltag source but we've also got mappers, artists, administrators, testers, and people who don't really do much of anything... like me! Actually I am working on a rather large project for Skulltag which will hopefully be unveiled in a month or so... we'll see. :)
Anyways... why open the source when the people with the ability to put it to good use can just join the team I guess is my point. :)
|