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Bloodshedder
Spellchecker


Posts: 3979
Registered: 03-02


Varun Abhiram writes to let us know that The 9th Gate project is effectively dead. Unlike many other failed projects, however, the maps that have been completed will be released on their own, and today, Varun releases his.

EDIT: And now The Outer Darkness has been reviewed at Ismaele's Outpost of Doom 2.

Old Post 08-01-07 21:28 #
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Searcher
Senior Member


Posts: 1162
Registered: 05-01


At the moment the download link in his blog appears to be dead. Boy I can't wait to grab this one. Always outstanding work from all those guys. may be the others will release theirs as well or combine what they have. Shucks I wouldn't mind just a few maps combined from that talented group of mappers.

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Old Post 08-01-07 22:54 #
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Grazza
omg lolcano


Posts: 9570
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Searcher said:
At the moment the download link in his blog appears to be dead.
Works OK for me. http://varunabhiram.com/odark.zip

Old Post 08-01-07 23:12 #
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ragnew
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Grazza said:
Works OK for me. http://varunabhiram.com/odark.zip
Still broken for me as well.... :(

Old Post 08-01-07 23:24 #
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the iron hitman
Member


Posts: 329
Registered: 06-07


Both links seem to work fine for me. Its a shame that this project is dead. Was looking forward to this a few months back, was about the 3rd time i visited the forums. Oh well.....Tommorow is just another day i guess :(

EDIT: I just played through the level now, I can say its gameplay and detail is on the dot perfect! I had no idea there would be a cyberdemon in there though! Such a good map to play!

Last edited by the iron hitman on 08-21-07 at 22:03

Old Post 08-02-07 12:46 #
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Craigs
The only idiot here besides Csonicgo


Posts: 898
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It's always depressing when a Doom project is canceled...

Old Post 08-02-07 15:40 #
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Deertag
Green Marine


Posts: 35
Registered: 04-07


Just finished playing this map. Very very nice. I love hell themed maps and the visuals on this one are excellent. Gameplay on UV was hectic and fast paced. Had me cussing all thru the level over the diabolical game play haha

Great job!

Old Post 08-02-07 17:36 #
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Chris Hansen
(used to be c-cooper)


Posts: 400
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What a gem we would have missed if this wasn't released! Download highly recommended, great job Varun!

Old Post 08-02-07 21:02 #
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ragnew
Member


Posts: 386
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What a fuckin' drag. The damn thing still doesn't work when I try to download it. Would it be possible for someone to upload it somewhere?

Old Post 08-02-07 22:24 #
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myk
No "P" in Diplomacy


Posts: 9773
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http://mykdoom.tripod.com/odark.zip

If for some reason it doesn't let you get it, copy/paste the url to the address bar.

Old Post 08-02-07 22:44 #
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Searcher
Senior Member


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Thanks myk. It wasn't working for me either.

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Old Post 08-02-07 23:21 #
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Use3D
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Posts: 2912
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5 people couldn't finish 9 maps? Weak.

Old Post 08-02-07 23:54 #
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ragnew
Member


Posts: 386
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myk said:
http://mykdoom.tripod.com/odark.zip

If for some reason it doesn't let you get it, copy/paste the url to the address bar.

Sweet myk, I appreciate it much!

Old Post 08-02-07 23:55 #
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TobyM
Newbie


Posts: 3
Registered: 02-03


In my humble opinion it would have been better to release what we had done as one package, even without a boss map (which is what I am going to do with Visions of Eternity btw. Some day, more or less soon). Releasing these maps on their own is not as fun as the full thing. But I've been dumb enough not to intervene when the idea came up... :-(

And since my map happens to contain the darned secret level exit that requires some thorough exploring, I could either take it out (thus removing half the fun playing the map) or create a secret map, which would probably never happen. I have no idea about what I'm going to do with my map.

Still, Varun's map is simply great, as with all the other levels we had done.

Old Post 08-21-07 19:29 #
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myk
No "P" in Diplomacy


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TobyM said:
And since my map happens to contain the darned secret level exit that requires some thorough exploring, I could either take it out (thus removing half the fun playing the map) or create a secret map, which would probably never happen. I have no idea about what I'm going to do with my map.
Leave it that way, with an alternate exit (it adds more speed running potential, at least). You could always upload the secret level later if you get the inspiration, but the absence of the secret level isn't going to affect your level itself.

Old Post 08-21-07 20:10 #
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TobyM
Newbie


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Might be worth considering. :-) Thanks!

Old Post 08-21-07 20:30 #
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