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Mancubus II
Purple is not a breakfast color


Posts: 1678
Registered: 02-03


Weak, I know, but moving right along...

Forumgoer sigvatr has undertaken the task of interviewing some random chaps around this here Doom community (including Codeimp, Kaiser, Tormentor667 and more) and has them available on his website in their pure, unedited form. Along with general questions on specific attitudes and feelings of the community today, those that are working on upcoming projects share a bit of what we might see. If it's raining where you are, or you've finally finished reading the backlog of Penny Arcade and having nothing else to read on the internet, you may find these to be a good timekiller - and you may just learn a thing or two as well.

Old Post 10-10-07 23:17 #
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Tango
Forum Regular


Posts: 744
Registered: 04-06


Mmm, good. We could use a few more of these. :)

Old Post 10-10-07 23:50 #
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Scuba Steve


Posts: 3468
Registered: 11-02


What!? No me!? Boycott!

Old Post 10-11-07 02:52 #
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Steeveeo
Forum Regular


Posts: 991
Registered: 09-06


Yay! I made it in!

Old Post 10-11-07 03:05 #
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Lance MDR Rocket
Green Marine


Posts: 49
Registered: 03-06


Good stuff, more please.

Old Post 10-11-07 03:25 #
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Marco
Mini-Member


Posts: 81
Registered: 11-03


That was some very good stuff in those interviews. One of the things that I really liked was hardcore's answer to what kind of wad he'd like to see made; a Doom2 megawad using doom1 textures. I thought man that is it! That would be fantastic. After reading all of their interviews, it reminded me of just how good the original game was in terms of look, feel, and sound, and how that atmosphere has still not been equaled. I had to laugh a little when I read Kaiser's comments about the effect "The Halls of the Damned" (E2M6) had on him the first time he played it. If I remember correctly, the shareware version of Doom1 that I downloaded at the time had the same music from that level as the intro on the launcher. The first time I fired it up and that music started playing, I thought man how can it get any better.

Old Post 10-11-07 04:04 #
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kristus
Godlike/Doglike


Posts: 6304
Registered: 07-00


I think I'll just go ahead and read these in notepad or something. The colorscheme of the website is screaming at my eyes.

EDIT: Randymandy?

Anyway, of the interviews I read, I was most intrigued by Kaiser's. He had some intresting things to say, unfortunately the interviewer didn't reflect on them.

Last edited by kristus on 10-11-07 at 06:04

Old Post 10-11-07 05:26 #
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alterworldruler
Member


Posts: 270
Registered: 10-06



kristus said:
I think I'll just go ahead and read these in notepad or something. The colorscheme of the website is screaming at my eyes.

EDIT: Randymandy?

Anyway, of the interviews I read, I was most intrigued by Kaiser's. He had some intresting things to say, unfortunately the interviewer didn't reflect on them.

I agree with kristus, i was most surprised by interview with kaiser... true true that most of zdoom mappers should just stop fighting for best linedef/sidedef/sector count... :D

Old Post 10-11-07 08:00 #
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Naked Snake
HAHA I AM A FAG AND I CAN'T CHANGE THIS TITLE ANYMORE


Posts: 11514
Registered: 05-01


Heh, I remember my Doom interview site on Yahoo...I had a few things of worth, but not much, aside from the interviews, which I think were pretty alright for being done by a kid that wasn't even 16 yet. They made the DW front page a few times :-P

I really enjoyed Kaiser's interview, but I felt it was too short and didn't ask some more interesting questions, they all seem to follow a format until the CodeImp interview.

Your color scheme sucks, sorry, red on black is horrible on everything but digital alarm clocks. Try making the text white on a black backround.

Old Post 10-11-07 09:37 #
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Sigvatr
Loser


Posts: 139
Registered: 08-07


I fixed the color.

Old Post 10-11-07 10:26 #
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Naked Snake
HAHA I AM A FAG AND I CAN'T CHANGE THIS TITLE ANYMORE


Posts: 11514
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Sigvatr said:
I fixed the color.


Wow, that looks a lot better.

Old Post 10-11-07 10:35 #
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CodeImp
Moderator


Posts: 1084
Registered: 12-03


yay, I'm famous now :D who wants to touch me?! :P

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Old Post 10-11-07 13:51 #
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Kaiser
I ruin franchises


Posts: 2017
Registered: 08-00


You feel like a fuzzy teddy bear

Old Post 10-11-07 15:02 #
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Csonicgo
This post is probably useless


Posts: 1779
Registered: 03-04


Who are these people

Old Post 10-11-07 16:45 #
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printz
CRAZY DOOM ZEALOT


Posts: 1785
Registered: 06-06



Csonicgo said:
Who are these people
Some who also posted here.

This interview scheme may well go on, it's fun. I just wish it were like a real interview, with live talkers, by phone or skype, uploaded then to Sigvatr's site. That would easily solve the grammar, vocabulary and emoticon issues coming from people's keyboards. But hell, interviews are refreshing.

__________________
"Bow down before the one you serve,
You're going to get what you deserve!"

Old Post 10-11-07 17:04 #
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alterworldruler
Member


Posts: 270
Registered: 10-06



printz said:
Some who also posted here.

This interview scheme may well go on, it's fun. I just wish it were like a real interview, with live talkers, by phone or skype, uploaded then to Sigvatr's site. That would easily solve the grammar, vocabulary and emoticon issues coming from people's keyboards. But hell, interviews are refreshing.

Yeah, are refreshing our community :)

Old Post 10-11-07 17:45 #
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Jimmy91
rhymes with Midi91


Posts: 200
Registered: 04-06


Nice looking interviews. I wouldn't mind doing one of those myself. :P

Old Post 10-11-07 18:25 #
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deathz0r
Bitch fuckin' stole me chaingun!


Posts: 4051
Registered: 01-01


These are some interesting interviews, but I do wish they were less formulaic. It's always refreshing to see a slew of interviews pop up every couple of years or so.

Old Post 10-12-07 15:44 #
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GGG
Hi there! I'm an asshole. Nice meeting you!


Posts: 822
Registered: 01-04


Nice to see the interview requests bear fruit. This could prove enlightening to the community if continued.

Old Post 10-12-07 15:45 #
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Shaikoten
Member


Posts: 283
Registered: 05-04


<3 to torm for plugging 32in24 ^________________________________________________________^

Old Post 10-12-07 23:40 #
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Vegeta
I don't "POST WAREZ, POST WAREZ!" anymore


Posts: 2397
Registered: 02-02


I wish the site was compatible with low screen resolutions.

Old Post 10-13-07 01:52 #
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Aabra
Junior Member


Posts: 103
Registered: 10-05


Personally I'd like to see interviews with all the coders for source ports. :) (Skulltag, ZDaemon, Zdoom, GZDoom, Odamex, Chocolate Doom, etc, etc, etc...) Yes, I know I'm still missing a ton there.

The questions would obviously be more along the lines of plans for the source port, how the source port started, etc, etc and less along the lines of wad authoring.

Old Post 10-13-07 22:14 #
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Craigs
The only idiot here besides Csonicgo


Posts: 992
Registered: 11-05


I wouldn't mind seeing him interview that Unicorn_X guy, mostly just to see what it'd look like.

Old Post 10-13-07 23:24 #
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POTGIESSER
Senior Member


Posts: 1301
Registered: 06-04


Kaiser's response to "Have you ever dreamed of Doom?" gave me a good laugh. There was some revealing insight into Doomers and great mapping advice to be had as well.

Old Post 10-19-07 22:58 #
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Stealthy Ivan
DM 4 life


Posts: 1460
Registered: 01-03


I have mapped for years, I think my first map was made on Virtual Arcade BBS in 1996. I have had plenty of local interviews and fan boys who liked my shit back when I ran my own Doom site called Team Hells Fury (And Team Sector X was before that). This is 2007, if you want to interview me play some of my work. It speaks for itself, it might not be the best but it speaks louder than words.
As for Sig's interviews I thought they really brought the spirit back into mapping for the new peeps in the doom community! Good job!
BTW I was wondering Sig if you have any future plans for maps and stuff? This community needs more peeps like you. I love when people have projects/events going, even if they never get finished, they still are something to play/check out!

Last edited by Stealthy Ivan on 10-20-07 at 02:26

Old Post 10-20-07 02:20 #
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Sigvatr
Loser


Posts: 139
Registered: 08-07


At the moment, just Last Man on Earth. I'd like to see someone show some shots of the maps they are making for that.

All I really have time for is making wall panels and floors and stuff, though.

Old Post 10-20-07 13:44 #
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