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Arch-Valentine
Green Marine


Posts: 36
Registered: 07-07


Maybe if you saved once in a while it would be a better experience. I'm having a hard time understanding you coldfusio, but are you saying you nomonstered the level after getting pwnt by the map (Because you won't save)and then say its too easy? wtf

Old Post 11-27-07 16:50 #
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Vertiphon
Newbie


Posts: 3
Registered: 11-07


Looking forward to playing this.

... however I sincerely hope this doesn't feature a far-too-heavily-detailed map with a tiny, impossible-to-find switch that stops an equally impossible-to-get-past army of chaingunners. Rendering the map uncompleteable, if you don't find it.

Fingers crossed.

Last edited by Vertiphon on 11-27-07 at 20:52

Old Post 11-27-07 16:51 #
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Kid Airbag
Not really a kid. Not really an airbag. WHAT THE HELL IS IT?!? Who's asking? Are you French? An airbag is a safety device in a car that inflates during a collision and blocks you from smashing your head into the dashboard or steering wheel!


Posts: 7585
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Arch-Valentine said:
Maybe if you saved once in a while it would be a better experience. I'm having a hard time understanding you coldfusio, but are you saying you nomonstered the level after getting pwnt by the map (Because you won't save)and then say its too easy? wtf


I think he's saying he nomonstered and found an alternate route that, when he did put the monsters back on, made it much, much easier.

Old Post 11-27-07 18:07 #
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Coldfusio
Member


Posts: 346
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Thanks for the translation, Kid Airbag.

Old Post 11-27-07 18:38 #
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RottKing
Junior Member


Posts: 166
Registered: 01-04



waverider said:
First and foremost, just want to say, what a great project this is, very very nice maps!

I had a question about Map12, (spoiler warning)!

Anyway, when I tried to take the BFG, the ceiling came down on me and I was stuck, no way to get out, and I couldn't die. Is this intentional, and can i grab the BFG without dying/getting stuck?



Hahah nah, you aren't meant to get out with the BFG, it's supposed to be somewhat of an easter egg and a homage to E1M2 (Wrong side of the tracks) in the game Blood. In it the player traveled a long distance in a dark train tunnel, only to be run over by a train towards the end. Now that I think about it though, I probably should have let the player escape with it if he's fast enough.

Last edited by RottKing on 11-27-07 at 21:13

Old Post 11-27-07 21:04 #
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BoldEnglishman
Member


Posts: 511
Registered: 06-07


Where was this part in Wrong Side of the Tracks that your referring to? I don't remember being run over by a train :/

Old Post 11-27-07 22:33 #
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The Green Herring
Member


Posts: 254
Registered: 05-07



BoldEnglishman said:
Where was this part in Wrong Side of the Tracks that your referring to? I don't remember being run over by a train :/


At the end of the level, you board a train. However, you can also go into the train tunnel. If you go too far in, though, another train will run you over. Quite a memorable easter egg, and also pretty neat given this is the Build engine we're talking about (where sectors moving horizontally to one, determined place and staying there were impossible in Duke Nukem 3D.)

If only I knew where my copy of Blood was... Oh well!

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Old Post 11-27-07 22:48 #
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Arch-Valentine
Green Marine


Posts: 36
Registered: 07-07


And then the next level you're on that train and its moving! That was pretty cool back in 97.

God those were some great levels...I miss Blood. Wish I could play it on Vista...

Old Post 11-27-07 23:07 #
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alexz721
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Posts: 645
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Use DOSBox.

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Has anyone ever seen this megawad????

PM me if you have an idea.

Old Post 11-28-07 01:54 #
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Aleaver
Can't spll


Posts: 1065
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alexz721 said:
Use DOSBox.


Yep DOSBox works wonders....I can play Blood and Descent 1 or whatever other DOS game with that on XP.

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Old Post 11-28-07 03:28 #
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Kid Airbag
Not really a kid. Not really an airbag. WHAT THE HELL IS IT?!? Who's asking? Are you French? An airbag is a safety device in a car that inflates during a collision and blocks you from smashing your head into the dashboard or steering wheel!


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Would DOSbox work with, say, Cosmo's Cosmic Adventure or Bio-Menace or Jill of the Jungle? No computer I've had since the old 486 I used to play those on will run those games.

Old Post 11-28-07 04:45 #
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CODOR
Member


Posts: 299
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Kid Airbag said:
Would DOSbox work with, say, Cosmo's Cosmic Adventure or Bio-Menace or Jill of the Jungle?
Yes.

Old Post 11-28-07 05:09 #
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Jodwin
Member


Posts: 483
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Map12: The best serious map of 07 so far. That's one fucking brilliant map.

Old Post 12-01-07 13:14 #
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Craigs
The only idiot here besides Csonicgo


Posts: 899
Registered: 11-05


Easily kicks the shit out of 1monster. I wouldn't be surprised if this wad gets a cacoward. Especially considering that it rose from the dead at one point, Jesus style.
I particularly liked Map32. Mainly because I had watched as it went from a simple layout to a beautiful map.

Old Post 12-01-07 15:09 #
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kristus
Godlike/Doglike


Posts: 5918
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Heh, Jill of the Jungle. I vaguely recall that game.. Never thought I'd hear of it again.

Old Post 12-01-07 15:51 #
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Use3D
Forum Staple


Posts: 2950
Registered: 04-02



Jodwin said:
Map12: The best serious map of 07 so far. That's one fucking brilliant map.


It's wonderful! There's so many unique and interesting maps in this community chest.



Craigs said:
Easily kicks the shit out of 1monster. I wouldn't be surprised if this wad gets a cacoward. Especially considering that it rose from the dead at one point, Jesus style.


Thanks, a lot of people worked very hard on it, although it seems megawads aren't the draw they used to be around here.

Old Post 12-01-07 22:41 #
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myk
The Disciple of Lüt


Posts: 9975
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Use3D said:
although it seems megawads aren't the draw they used to be around here.
What makes you think that?

Old Post 12-01-07 22:46 #
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entryway
Senior Member


Posts: 1169
Registered: 01-04


Some maps use "transfer sky texture to tagged sectors", so this wad is MBF-wad, but it is impossible to finish map29 with -complevel 11 (MBF), because linedef 7697 needs all six keys (three for boom compatibility)

Old Post 12-01-07 23:43 #
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The Green Herring
Member


Posts: 254
Registered: 05-07



entryway said:
Some maps use "transfer sky texture to tagged sectors", so this wad is MBF-wad, but it is impossible to finish map29 with -complevel 11 (MBF), because linedef 7697 needs all six keys (three for boom compatibility)


I tried this in WinMBF, too, and you're right. That linedef is a generalized locked door that requires all keys, with the keycard and skullkey being the same, so you'd only need one of each color (as you do in Boom.) In MBF, you get the same "all three keys" message, but for some reason, it only takes keycards.

Damn, what was Lee Killough on? :p

EDIT (4:19 PM PST): More specifically, it doesn't take blue or yellow skulls, but it'll take any red key, card or skull, as long as you have the blue and yellow cards. WTF?

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Last edited by The Green Herring on 12-02-07 at 00:20

Old Post 12-02-07 00:13 #
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Lizardcommando
I'm a good person because I like dogs


Posts: 1886
Registered: 12-01



Craigs said:
Easily kicks the shit out of 1monster. I wouldn't be surprised if this wad gets a cacoward. Especially considering that it rose from the dead at one point, Jesus style.


I think it should get the Cacoward's Mordeth Award.

Old Post 12-02-07 01:11 #
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FourOhFour
Warming Up


Posts: 25
Registered: 01-07



Kid Airbag said:
Would DOSbox work with, say, Cosmo's Cosmic Adventure or Bio-Menace or Jill of the Jungle? No computer I've had since the old 486 I used to play those on will run those games.


Ahahaha, those were my favorite games when I was a kid, that, and Raptor.

Old Post 12-02-07 03:50 #
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The Green Herring
Member


Posts: 254
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Craigs said:
I particularly liked Map32. Mainly because I had watched as it went from a simple layout to a beautiful map.


You have me to blame for the map becoming pretty. ;) Same with MAP08 and MAP16.

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Old Post 12-02-07 04:20 #
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Aleaver
Can't spll


Posts: 1065
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The Green Herring said:


You have me to blame for the map becoming pretty. ;) Same with MAP08 and MAP16.



Yes your mapping greatness improved those maps. You have the talent for mapping to say the least :)

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Old Post 12-02-07 04:39 #
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waverider
Warming Up


Posts: 21
Registered: 01-05



Use3D said:


It's wonderful! There's so many unique and interesting maps in this community chest.




So far, I'm at map32, so still got about 50% left of CC3, but so far, I find the wad to be one of the best megawads ever, and definitely the best CC megawad. So many truly unique and fun to play maps, and very well designed too.

Old Post 12-02-07 11:22 #
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leileilol
dork stalker


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myk said:
What makes you think that?


They should be called fillerwads

Old Post 12-02-07 14:24 #
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myk
The Disciple of Lüt


Posts: 9975
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leileilol said:
They should be called fillerwads
What makes you think that?

Old Post 12-02-07 14:36 #
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Dr. Zin
Forum Regular


Posts: 956
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leileilol said:


They should be called fillerwads



CC3 was released so late specifically because the team didn't want to use filler material.

Old Post 12-02-07 15:52 #
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Kid Airbag
Not really a kid. Not really an airbag. WHAT THE HELL IS IT?!? Who's asking? Are you French? An airbag is a safety device in a car that inflates during a collision and blocks you from smashing your head into the dashboard or steering wheel!


Posts: 7585
Registered: 12-00



FourOhFour said:


Ahahaha, those were my favorite games when I was a kid, that, and Raptor.



Yes, I remember Raptor! When my family got its first computer in 1992 or 1993 or whenever that was, it came with a pack of games that included the ones I already brought up, plus shareware Doom and a bunch of other stuff. Blake Stone too, IIRC. Those became my formative years on a PC.

Old Post 12-02-07 19:34 #
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Jodwin
Member


Posts: 483
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Kid Airbag said:
Yes, I remember Raptor! When my family got its first computer in 1992 or 1993 or whenever that was, it came with a pack of games that included the ones I already brought up, plus shareware Doom and a bunch of other stuff. Blake Stone too, IIRC. Those became my formative years on a PC.

!!!!!!!!!!!!!!!!!Time machine!!!!!!!!!!!!!!!!!

Old Post 12-02-07 19:37 #
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Kid Airbag
Not really a kid. Not really an airbag. WHAT THE HELL IS IT?!? Who's asking? Are you French? An airbag is a safety device in a car that inflates during a collision and blocks you from smashing your head into the dashboard or steering wheel!


Posts: 7585
Registered: 12-00



Use3D said:
although it seems megawads aren't the draw they used to be around here.


If you mean community megawads, I'd tend to agree. They've sort of lost their luster a little bit. While from a pure design standpoint, CC3 is excellent, a lot of people could be turned off by the lack of theme and cohesion. It's really hard to capture the effect that say, the original Memento Moris had, mainly because it's been done so many times before.

I'll personally never get tired of playing a new megawad if it looks like CC3, but I think you need a little more than just 32 great single maps randomly slapped together to spark people's interests.

Old Post 12-02-07 19:38 #
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