chungy
Doomworld is so about bullshit excuses

Posts: 879
Registered: 06-05 |
Csonicgo said:
John, your idea for pwads and add-ons is something the chocolate-doom project has considered. instead of running all those old deusf programs and dehacked programs, a program was proposed similar to what you are speaking of, to choose classic pwads and download/install/play them automatically. I'd like to see how this turns out.
Well, it's still on the Chocolate Doom todo list, but no one has really had motivation to actually do it (additionally, external programs like DeuSF and DeHacked have typically been not needed in source ports, Chocolate included, which have the functionality already built into the engine).
Also, big John, if I might have a total geek-out moment of an opportunity to ask a celebrity, do you know if there's any further plans to release id games on the iPhone? I would imagine that the system is powerful enough for up to at least Quake II, although even a Commander Keen re-release can be cool. (I don't have an iPhone but these ports tempt me to buying one, haha.)
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