Spleen
Junior Member

Posts: 160
Registered: 08-08 |
After looking at this video, I have an idea for a control scheme that could work really well for DOOM on the iPhone. Tilt the iPhone in a direction to move in it, and rotate the iPhone left or right to turn. This could provide finer and more intuitive controls than using the touch screen, though it might be best as an optional control scheme rather than a main one. Actually, I'm not sure, I've never used an iPhone. =P
Or, maybe movement forward, backward, and strafing could still be based on the touch screen, where as turning could be based on tilting or turning the iPhone, since turning often requires more of a precise and intuitive control scheme to be convenient for the player.
One other thing to decide would be whether the player will turn while the iPhone is turned or tilted (like with an analog stick), or whether the player will turn as the iPhone is being turned or tilted (like with a mouse).
Last edited by Spleen on 07-05-09 at 00:49
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