Patrick
someone employed to clean and maintain a building
Posts: 2005
Registered: 02-07 |
Oh wow, forum drama, how did I miss this? I thought it was simply a move to handle expected traffic with the upcoming skulltag release.
My thoughts on this are that in the end, the only thing that all this drama accomplishes is alienating a devoted community of modders, and makes it difficult to get anything done. I've been working on a GZDoom mod for quite some time and I'd not have gotten as far as I have without the support of the developers (thanks graf) or without other modders (thanks doomworld/zdoom/skulltag.) If we draw a line between the two, we could miss out on some of the talents or potential talents in the community. Plus, this makes it difficult for new players to get into the action. As mentioned earlier, there exists now 2 Skulltag sites. One comes up right away in a google seach, while the other does not. This poses a huge problem of keeping the game alive. If new players get it in their head that skulltag is dead then we'd lose a lot of potential to keep the game alive, as I understand there's a pretty significant multiplayer community (even though I don't really participate in it.) The multiplayer community (especially skulltag) I think is largely responsible for keeping Doom alive until this day.
In addition to this, the idea of branching skulltag is equally bad. If the two branches ultimately diverge too much, inevitable compatibility issues will arise, crippling the game even more. If we look at the example of GZDoom/ZDoomGL, there are some nifty features that each respective ports share and some that don't even come close. The only problem is that one of the developers has apparently evaporated and the other is far too busy to be asked to move the features over. An old ZDoomGL wad I had in progress back when I was only on Mancubus.net had to be completely changed to move over to GZDoom. It honestly wasn't worth the trouble and I ended up scrapping the project.
I propose that we simply settle the differences in a diplomatic fashion. If we get someone who makes a good impartial moderator (Creaphis seems to be a good candidate. I honestly couldn't think of anyone better on this forum to do it) to get on an IRC channel with the opposing parties, and discuss this, I think a good compromise can be reached. All the flaming and trolling doesnt accomplish anything.
Last edited by Patrick on 12-07-09 at 17:21
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