myk
volveré y seré millones

Posts: 14422
Registered: 04-02 |
I must admit I thought about editing that part a bit before you posted, because, yeah, I was just referring to my playing coop privately in general, and not specifically in invasion mode, although I also meant to say others might do it, using invasion mode.
kristus said:
The biggest contribution Skulltag ever did to Doom IMO, is the Survival COOP mode. It's really the way I want to play coop. Not with strangers still of course. But it really makes things interesting when you play with friends.
That enforces it on public servers, but playing coop with no deaths has been a common practice in DOOM from long before Skulltag. It's normal in demo recording, at least.
For most cooperative I prefer play in the standard mode, with player respawns, though, because the loss of equipment is a good enough penalty for dying, and it allows longer, harder level sets to be reasonable for coop, and bolder action by the players.
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