Icon of Sin / Baphomet
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Misc. > Doomworld News > The /newstuff Chronicles #362
Pages (5): « 1 [2] 3 4 5 »  
Author
All times are GMT. The time now is 17:02. Post New Thread    Post A Reply
Cjwright79
Banned


Posts: 501
Registered: 11-09



Mr. Freeze said:


Dude...

YOU. ARE ON. THE FUCKING INTERNET.

You might as well try to burn fire. Deal with it, suck it up, and move on.



I am dealing with it. I see an unfortunate, pervasive lack of good manners on this site and I am addressing the culprits out in the open. I am standing up to this endemic rudeness. And you clearly need to learn some manners as well, I don't mind telling you. I can see why it's so pervasive -- no one seems to have the guts to say anything.

Old Post 02-05-10 21:45 #
Cjwright79 is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Shaikoten
Senior Member


Posts: 1005
Registered: 05-04



Cjwright79 said:


I am dealing with it. I see an unfortunate, pervasive lack of good manners on this site and I am addressing the culprits out in the open. I am standing up to this endemic rudeness. And you clearly need to learn some manners as well, I don't mind telling you. I can see why it's so pervasive -- no one seems to have the guts to say anything.



Actually I'm pretty sure people are just tired of you complaining about anyone who dislikes your work. It's pretty rude to complain as much as you do when people give you constructive criticism. You should do what most long standing community members on Doomworld has done and take that criticism, use it to make your maps better, and deliver a better product.

Or you could just whine and call everyone's differences in opinions wrong. That too.

Old Post 02-05-10 21:54 #
Shaikoten is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
dutch devil
Forum Spammer


Posts: 3138
Registered: 05-04


I probably shouldn't play Dagobah, I'm affraid of getting flamed for liking it...:p

Megadoomers reviews are good.

Old Post 02-05-10 21:59 #
dutch devil is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
kristus
Megablast!


Posts: 9570
Registered: 07-00


I should go and get me some popcorn and 3d glasses for this.

Old Post 02-05-10 22:02 #
kristus is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Belial
Senior Member


Posts: 1743
Registered: 09-05



Cjwright79 said:


I am dealing with it. I see an unfortunate, pervasive lack of good manners on this site and I am addressing the culprits out in the open. I am standing up to this endemic rudeness. And you clearly need to learn some manners as well, I don't mind telling you. I can see why it's so pervasive -- no one seems to have the guts to say anything.


You be trollin', we hatin'...

Old Post 02-05-10 22:04 #
Belial is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
myk
webbed digits


Posts: 14316
Registered: 04-02



Cjwright79 said:
That everything is trash doesn't make mediocre wads any good.
That's a pretty callous if you have any empathy, after the treatment you've received, especially when he said he felt the episode was solid and fun, and not mediocre.


Shaikoten said:
You should do what most long standing community members on Doomworld has done and take that criticism, use it to make your maps better, and deliver a better product.
People keep saying this as if it were some golden rule, but really, there's no need to take criticism at all. That, of course, does not imply having to react to every negative comment in a defensive manner, which is the issue here. If one is not going to value criticism, then it's best to ignore it completely short of an occasional "I read the critiques and found nothing useful in them". Of course, that may end in the same bullshit we're getting here but he'd have better footage if he put faith in his work rather than putting the onus on the critiques.

Old Post 02-05-10 22:14 #
myk is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Gez
Why don't I have a custom title by now?!


Posts: 6458
Registered: 07-07



Sometimes, WADs with a very simple idea executed properly can be astoundingly good. Unfortunately, Dagobah is not one of those WADs.

Ooh, burn! It was a fine diss!

Truly, stronger flames have never been fanned over the whole Internet. The seething insult that pervade this sentence, with its hideous impertinence in daring to claim a mod is not "astoundingly good", has never been dreamed of before. I should say, for the horror of the experience is unrelenting, nightmared of. There is no worse fate than being deemed "not astoundingly good".


To quote the author, the map is "a series of six rooms with emphasis on intense battles rather than delicate architecture." This essentially boils down to some very dull moments of holding down the trigger and having monsters come through doors to their doom or imps getting hit from behind by a Cacodemon and infighting. Even on UV (the readme claims difficulty is not implemented, yet the monster count was higher on UV when I tested), the only times most players will die is either getting impatient and rushing into a room or falling prey to the one trap which will most likely send a dumb-fire Revenant rocket straight into your back before you even realize you triggered it.

Here the critic demonstrates how little he knows. Instead of rightfully taking the author's description for granted, as is right and proper for any civilized person, he has the cheek to trust his own, inferior judgment to render his verdict. This philistine claims that shooting through a door and waiting for the hordes of monsters to get stupidly into the line of fire is dull. This shows on his part a lack of appreciation for the clever use of audacious tactics.


Health is enough to keep you going even if you make some mistakes and the ammo is just enough to let you get through, keeping you in reliance on drops from Former Sergeants and Chaingunners.

Wait -- this doesn't sound too negative. Is he saying the map is balanced adequately? Generous enough not to be frustrating, but still tight enough to force alternating between weapons and having the loot fallen enemies. Sounds good, in fact. There may be hope for him yet!


In total, the map will probably take less than two minutes to complete, and I sadly can't say I really enjoyed the two minutes.

Damnation! I spoke too soon! The unrepentant knave was just trying to lull us into a false sense of security before striking again with this backhanded backstab. How backward! I have to take my words back.


The architecture is not horrible,

To the uninitiated, this might be a positive remark; but we are now wise to this scoundrel's tricks. This faint praise is just another example of his negativity. Instead of saying "the architecture is excellent", or "breathtaking", or "splendid", as he should have; or maybe even just "okay" if compliments really scald his lips (well, fingertips) as much as it seems; he has to place a negative word and a word with pejorative connotations.


but it's puzzling why the author would choose to create such a simple and tiny map instead of a decent sized one.

Size matters not, as a wise little green man once said.


There may be a few people who will appreciate it, but it's not going to be going on my hard drive any time soon.

Hah! He betrayed himself here! Since he reviewed it, it was already on his hard drive! The joke is on him, and all is well that ends well.


Well, now that we have analyzed in details this miscreant's calumnious slander, it is made obvious that graver offenses have never been committed in the history of mankind. This review was a crime, nay a blasphemy; with no fairness whatsoever and no mitigating factor. The reviewer went out of his way to discourse over imaginary flaws, spoke of none of the qualities (though, honestly, he would never have been able to stop if he had only started), and exhibited vile malignancy throughout his logorrhea of aggression.

Cjwright79 is entitled to receive nothing but glowing praise for his worthy efforts. Anything else will result, justly, in thread derailment about the lack of social grace exhibited by certain people.

Old Post 02-05-10 22:16 #
Gez is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
zap610
JETSONZ KREW 4LYF


Posts: 845
Registered: 03-05



Cjwright79 said:


I am dealing with it. I see an unfortunate, pervasive lack of good manners on this site and I am addressing the culprits out in the open. I am standing up to this endemic rudeness. And you clearly need to learn some manners as well, I don't mind telling you. I can see why it's so pervasive -- no one seems to have the guts to say anything.



You want people to speak up? I'll go ahead. Grow up and stop being such a baby. There is nothing special about you or the levels you make; at all. You are not some godly mapper who creates perfect levels, and I doubt you ever will be. You are in no position to treat others the way you do. People will criticize your maps exactly how they want to, and the only thing you can do to stop them is to take their advice instead of plugging your ears and making excuses.

Last edited by zap610 on 02-05-10 at 22:28

Old Post 02-05-10 22:19 #
zap610 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Super Jamie
Forum Staple


Posts: 2664
Registered: 03-08



Cjwright79 said:
I see an unfortunate, pervasive lack of good manners on this site and I am addressing the culprits out in the open.

Nobody forces you to come here.

Seriously, if your maps get mediocre or bad reviews you might want to think that the problem may not be with the reviewer. You wasted the last TnC thread having a massive cry over this, now shut up, nobody wants to hear it.

Old Post 02-05-10 22:30 #
Super Jamie is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Shaikoten
Senior Member


Posts: 1005
Registered: 05-04


I decided to play through this paragon of gameplay that Dagobah.wad would appear to be from the writings of its author, and this is what I found.

Six rooms. All completely flat, except for the fifth room, which had a small lump on which imps resided. Except for the starting room and the exit room, each of these rooms have two doors. There are no keys. There is nothing you can do but clear the rooms of monsters. There are no puzzles. Besides tight ammo, the fights are not particularly challenging. I will refrain from drawing too many conclusions, as that would be very rude of me, but you as informed and experienced Doomers can take my description and do with it what you'd like.

As I said, I'm not trying to be impolite here. This is my neutral, fair, and balanced review. If I said if the map was good or not I might offend someone and I don't want that :( The mods should remove the blatantly offensive review from the OP. His words, such as "some people might enjoy this map," are very insulting.

Old Post 02-05-10 22:34 #
Shaikoten is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Creaphis
I will deliberately take a contrary position just for the sake of writing incredibly long arguments


Posts: 3953
Registered: 10-05


Yeah I'm just going to ignore the usual shitstorm. Here's what I want to comment on:

Chill 2 sat in the /newstuff queue for more months than there are lines in its review. We need to learn to work faster.

I like st.alfonzo's style. It's cute. It reminds me of a character in a book I'm reading. *


MegaDoomer said, in regards to Nightmare!:
However despite all that, I don't necessarily recommend skipping this wad. Instead, I recommend that if you do decide to download this wad, simply remember to load this wad before loading the main Scythe 2 wad file.


Clever.

* Dr. Prunesquallor in Titus Groan by Mervyn Peake, for the lovers of the obscure.

Old Post 02-05-10 22:35 #
Creaphis is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
kristus
Megablast!


Posts: 9570
Registered: 07-00



myk said:
If one is not going to value criticism, then it's best to ignore it completely short of an occasional "I read the critiques and found nothing useful in them". Of course, that may end in the same bullshit we're getting here but he'd have better footage if he put faith in his work rather than putting the onus on the critiques.

Well. People who do listen to criticism does this to a large degree. Listening to criticism isn't simply about aimlessly accepting every other person's opinion of your work and mindlessly granting all their wishes, regardless of your own feelings about your work.

Personally... Much/most criticism I've got for my work I've discarded as simply "not for me" or misguided. A lot of the criticism I've taken to heart have been more abstract ones. Like Belial saying that he didn't enjoy the game play of Phobia. He never really said why he didn't like it. But it made me think of why, and then I thought about how I could improve that for my next project. Now Belial, might still not like the game play I put out. But at least I enjoy the game play more of my next project. ;)

Anyway. Like I said, one particular piece of criticism, may work for others. But it's not necessary it will work for you and the project you're making. So you evaluate them and decide if you agree with them or not.

Cjwright here however, simply can't handle people not liking his shit. So he probably be better off not reading reviews of his work, just in case they don't applaud his effort or whatever. But since he's probably getting all upset is because he's seeking validation from strangers, I am also guessing that he's really looking forward to the reviews for that very reason.

Old Post 02-05-10 22:39 #
kristus is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Creaphis
I will deliberately take a contrary position just for the sake of writing incredibly long arguments


Posts: 3953
Registered: 10-05


Maybe I made a mistake when giving a positive review to Bad Bethlehem some weeks ago. Now he keeps coming back hoping for that same rush.

Or, maybe that's not it, because I also gave a negative review to Simple Hellgate in the same /newstuff, and "John Cartwright" seems like a bad pseudonym for our friend CJ.

The observant may notice that I'm now italicizing wad names instead of putting them in quotes, as if they were books rather than articles. I'm not sure if that makes more sense, though. I invite all grammar nazis to share their opinions.

Old Post 02-05-10 22:50 #
Creaphis is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Shaikoten
Senior Member


Posts: 1005
Registered: 05-04



Creaphis said:
The observant may notice that I'm now italicizing wad names instead of putting them in quotes, as if they were books rather than articles. I'm not sure if that makes more sense, though. I invite all grammar nazis to share their opinions.


Maybe it would be more proper to italicize collections of maps, and put individual maps in quotes? Seems to fit better with the whole article/book thing. But honestly I'm not a huge grammar nazi. Fun speculation though.

Old Post 02-05-10 22:58 #
Shaikoten is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
myk
webbed digits


Posts: 14316
Registered: 04-02


Well, if you're going to put level names in quotes you might as well put WADs in italics.


kristus said:
A lot of the criticism I've taken to heart have been more abstract ones. Like Belial saying that he didn't enjoy the game play of Phobia. He never really said why he didn't like it. But it made me think of why, and then I thought about how I could improve that for my next project. Now Belial, might still not like the game play I put out. But at least I enjoy the game play more of my next project. ;)
Yeah, that's pretty cool because it motivates one, yet leaves room to enhance one's own style.

Old Post 02-05-10 23:00 #
myk is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Belial
Senior Member


Posts: 1743
Registered: 09-05


Dagobah looks more like a mapping exercise than a real map.

Even the base map from freak4.wad was more complicated.

kristus: Heh, one thing about Phobia that I'll never forget is that Legacy sucks :P Nothing like a dying in a rocket suicide because the engine autoaimed at a monster through the 3dfloor you were standing on. Phobia:TA on the other hand... I still have no idea what you were thinking when you made that one difficulty mode where I had to wait half an hour for an archie to kill a cyber so that I could continue through a gate that opened on its death.

Old Post 02-05-10 23:22 #
Belial is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
dew
Feral Kid


Posts: 1558
Registered: 05-08


http://www.doomworld.com/vb/showthr...1422#post851422

yeah. 'intense battles'. i chose to record a pacifist, because chris thinks all doomworlders are mean bullies.

Old Post 02-05-10 23:32 #
dew is online now Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
kristus
Megablast!


Posts: 9570
Registered: 07-00



Belial said:
I still have no idea what you were thinking when you made that one difficulty mode where I had to wait half an hour for an archie to kill a cyber so that I could continue through a gate that opened on its death.

I dunno, I think I had hit my head that day. I've been thinking I should make an update for that reason alone.

Old Post 02-05-10 23:36 #
kristus is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Creaphis
I will deliberately take a contrary position just for the sake of writing incredibly long arguments


Posts: 3953
Registered: 10-05



Belial said:
Legacy sucks :P


Kristus: here's another reason to make an update :)

Old Post 02-05-10 23:40 #
Creaphis is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
kristus
Megablast!


Posts: 9570
Registered: 07-00


Actually, I did consider having it ported to GZdoom or something. But I wasn't interested enough to learn a new scripting language and stuff to get it to work properly.

Old Post 02-05-10 23:48 #
kristus is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Gez
Why don't I have a custom title by now?!


Posts: 6458
Registered: 07-07



kristus said:
Actually, I did consider having it ported to GZdoom or something. But I wasn't interested enough to learn a new scripting language and stuff to get it to work properly.

You don't even need to learn ACS instead of FraggleScript (unless you want the final mod to be also playable in Skulltag I guess). Just find workarounds for what's broken in GZDoom.


Creaphis said:
The observant may notice that I'm now italicizing wad names instead of putting them in quotes, as if they were books rather than articles. I'm not sure if that makes more sense, though. I invite all grammar nazis to share their opinions.


I'm afraid you'd need to invite the opinions of style nazis, because this is not a matter of grammar. :p

Anyway, as Shai said, you should use quotes for a map name, and italics for the full mod. There are reasons to make the distinction even for single-map mods (for example, if they feature non-map content, such as custom graphics, music, sounds, textures, monsters, etc. and you want to talk about these elements independently of their use in the map).

Last edited by Gez on 02-06-10 at 00:13

Old Post 02-06-10 00:04 #
Gez is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Creaphis
I will deliberately take a contrary position just for the sake of writing incredibly long arguments


Posts: 3953
Registered: 10-05



Gez said:
I'm afraid you'd need to invite the opinions of style nazis, because this is not a matter of grammar. :p


This is like... nazi-nazism. Meta-nazism. Amazing.

Old Post 02-06-10 00:17 #
Creaphis is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Mr. Chris
The term is "prehensile"


Posts: 3519
Registered: 07-02


When I saw more Chris Wright WADs, why did I think I was going to expect to see some complaints by him again like in the last two /newstuffs?

Old Post 02-06-10 04:59 #
Mr. Chris is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Craigs
The only idiot here besides Csonicgo


Posts: 2428
Registered: 11-05



Mr. Chris said:
When I saw more Chris Wright WADs, why did I think I was going to expect to see some complaints by him again like in the last two /newstuffs?


WHY YOU DISRESPECTFUL LITTLE SHIT HOW DARE YOU TALK ABOUT CHRIS WRIGHT LIKE THAT? IT'S OBVIOUS YOU WERE NEVER TAUGHT ANY MANNERS. SO SHOW SOME RESPECT YOU UNEDUCATED PIECE OF SHIT.

Old Post 02-06-10 05:27 #
Craigs is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Gez
Why don't I have a custom title by now?!


Posts: 6458
Registered: 07-07



Creaphis said:
This is like... nazi-nazism. Meta-nazism. Amazing.

I've never meta-nazi.

Old Post 02-06-10 09:21 #
Gez is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Shaikoten
Senior Member


Posts: 1005
Registered: 05-04



Gez said:

I've never meta-nazi.



I only mecha-nazi.

Mecha Hitler, to be exact.

Old Post 02-06-10 15:13 #
Shaikoten is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Creaphis
I will deliberately take a contrary position just for the sake of writing incredibly long arguments


Posts: 3953
Registered: 10-05



Gez said:

I've never meta-nazi.



Well, don't be offended, but I think that anal criticism about how someone categorizes "nazis" makes you a "meta-nazi." This amuses me.

Old Post 02-06-10 15:34 #
Creaphis is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Cjwright79
Banned


Posts: 501
Registered: 11-09


Having consulted a sage samurai text, I have decided maybe I should shut up and leave well enough alone.

It is a fact that fish will not live where the water is too clear. But if there is duckweed or something, the fish will hide under its shadow and thrive. Thus, the lower classes will live in tranquillity if certain matters are a bit overlooked or left unheard. This fact should be understood with regard to people's conduct.

Old Post 02-06-10 15:58 #
Cjwright79 is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Gez
Why don't I have a custom title by now?!


Posts: 6458
Registered: 07-07



Creaphis said:
Well, don't be offended

You expertfully dodged a terrible pun by not getting the "I've never meta-nazi" joke.

Old Post 02-06-10 16:34 #
Gez is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Creaphis
I will deliberately take a contrary position just for the sake of writing incredibly long arguments


Posts: 3953
Registered: 10-05



Gez said:

You expertfully dodged a terrible pun by not getting the "I've never meta-nazi" joke.



Heh, actually I just got it while thinking about something else. Good work.

Old Post 02-06-10 16:59 #
Creaphis is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 17:02. Post New Thread    Post A Reply
Pages (5): « 1 [2] 3 4 5 »  
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Misc. > Doomworld News > The /newstuff Chronicles #362

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is OFF
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Forums Directory