CodenniumRed
Member

Posts: 283
Registered: 06-04 |
DooM Builder 2 is a great editor, but since updating it on occasion when I save a level and I test it out, everything gets messed up! To clarify, I'm mapping for Hpack, using the resources 'Heretic.wad' and Hpack_BuildXX.pk3.
The weapon sprites become funky colors, the player's view is at a height of 0, and all original entities in Heretic don't show up. It's as if it defaults to using DooM settings as opposed to Heretic, but it doesn't ALWAYS happen when I save, only sometimes. Sounds like a weird bug in the new DooM Builder 2 release, cause this never happened before!
It's as if saving might on occasion cause the level itself to loose the ability to use the right resources, but if I combine the level for real into the build and load JUST the build, that map alone still has the problem while things still work properly in other levels.
It's a damn good thing i keep backing up the map lol!
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