Ouchface
User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Misc. > Doomworld News > DeePsea 12.15 and R3Dedit 1.6.37
Pages (3): « 1 [2] 3 »  
Author
All times are GMT. The time now is 11:40. Post New Thread    Post A Reply
Bastet Furry
THE WERELION


Posts: 910
Registered: 09-02


I think he uses the latest SVN?
I havent updated for a long time as i dont feel like going into Windows everytime i want to map, waiting patiently for Slade3... :)

Old Post Sep 18 2010 18:16 #
Bastet Furry is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Mordeth
Administrator


Posts: 2051
Registered: 05-00


Could we try and NOT start a flamewar this time please?

Old Post Sep 18 2010 18:18 #
Mordeth is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
kristus
Megablast!


Posts: 10747
Registered: 07-00


Well, there's no war really since there's no one retorting. More like collective bashing.

Old Post Sep 18 2010 18:35 #
kristus is online now || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Craigs
The only idiot here besides Csonicgo


Posts: 2506
Registered: 11-05



kristus said:
Well, there's no war really since there's no one retorting. More like collective bashing.

Looking at the last time DeeP actually logged in I'm not even sure he's even around to retort.

Old Post Sep 18 2010 19:50 #
Craigs is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
printz
CRAZY DUMB ZEALOT


Posts: 9272
Registered: 06-06


Is the WAD managing part still available on the shareware? I often use that instead of XWE, wherever that fails.

Old Post Sep 18 2010 20:18 #
printz is online now Twitter account Youtube Github || Blog || PM || Post History || Add Buddy IP || Edit || Quote
kristus
Megablast!


Posts: 10747
Registered: 07-00



Craigs said:
Looking at the last time DeeP actually logged in I'm not even sure he's even around to retort.

Doesn't need to be him.

Old Post Sep 18 2010 22:21 #
kristus is online now || Blog || PM || Post History || Add Buddy IP || Edit || Quote
DuckReconMajor
Forum Legend


Posts: 4229
Registered: 01-09



BlackFish said:
poop.wad

Crap, now I gotta change mine.

Old Post Sep 18 2010 23:49 #
DuckReconMajor is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Glaice
formerly Mr. Chris


Posts: 5417
Registered: 07-02


$35? This isn't 1997 anymore I'm afraid...

Maybe if he should find something else to do, such as making it free or a more reasonable price, say $9.99?

I could second how bad his site looks visually, it's as he never updated the pages to look more 20xx.

__________________
Glaice's uploads - Link - ModDB
DVV - Doom stuff, reviews, etc
Tumblr - RDND 1.51

Old Post Sep 18 2010 23:59 #
Glaice is offline Twitter account Tumblr Youtube || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Craigs
The only idiot here besides Csonicgo


Posts: 2506
Registered: 11-05



kristus said:
Doesn't need to be him.

Yeah well, I think it's safe to say he lost what little support he had a long time ago.

Old Post Sep 19 2010 00:18 #
Craigs is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
hobomaster22
Member


Posts: 352
Registered: 08-04


I use an older version of Deepsea. Maybe 2002? I reached the linedef 'limit' (so it would just crash - a lot). Probably stored the linedefs and referenced them using a short instead of an int - god forbid you lost 2 bytes of memory. I see it as his mistake but he said the upgrade would cost me 20 dollars. Whoo.

So I just ended up splitting my map into two.

Unfortunately I really prefer Deepsea to Doom Builder. I feel completely handicapped every time I try to edit using Doom Builder but it's probably because I'm so used to Deepsea and too lazy to switch.

Old Post Sep 19 2010 02:24 #
hobomaster22 is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
NiGHTMARE
Forum Legend


Posts: 5078
Registered: 05-00


I'd love to have a plugin for DB2 that rearranges the menus to resemble DeePsea's, but I doubt anyone will ever make one :|.

Old Post Sep 19 2010 03:15 #
NiGHTMARE is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Doom Marine
Banned


Posts: 1683
Registered: 09-03


$35 better come with a big wet BJ, cause there's no other way anyone's buying this in the presence of Doom Builder 2.

Old Post Sep 19 2010 03:36 #
Doom Marine is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Craigs
The only idiot here besides Csonicgo


Posts: 2506
Registered: 11-05



Doom Marine said:
$35 better come with a big wet BJ, cause there's no other way anyone's buying this in the presence of Doom Builder 2.

No BJ but it does come in a beautiful box and jewel case. The box art is pretty impressive too.

Old Post Sep 19 2010 04:28 #
Craigs is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Mechadon
Senior Member


Posts: 2329
Registered: 12-06



Craigs said:
No BJ but it does come in a beautiful box and jewel case. The box art is pretty impressive too.

Welp, I'm sold.

Old Post Sep 19 2010 06:55 #
Mechadon is offline Twitter account Youtube Twitch || Blog || PM || Post History || Add Buddy IP || Edit || Quote
hobomaster22
Member


Posts: 352
Registered: 08-04



Craigs said:
No BJ but it does come in a beautiful box and jewel case. The box art is pretty impressive too.

That would be impressive. At first I thought you were serious and it made me kind of mad - because when I got my copy it came with 2 floppy disks and nothing else. Made me laugh anyway.

Old Post Sep 19 2010 13:37 #
hobomaster22 is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Cadman
I'm not supposed to be here...no really


Posts: 460
Registered: 07-02



Mordeth said:
Could we try and NOT start a flamewar this time please?

Hey Mordeth...it'll never happen. Once the announcement was made about the update for Deepsea the floodgates opened.

You and I both know as old time Doomers this will never stop...oh well.

If people don't like Deep for one reason or another, let's see...Pay for an editor, old code, cluttered interface, ripoff, Deep just sucks then that's their issue.

Me personally, I enjoy the DeepSea editor, very comfortable with it, and I find it very easy to use. There's nothing wrong with Doombuilder, I just prefer DeepSea.

I believe enough is enough though...could I ask the Moderator to please close this thread? There are more than enough threads here at Doomworld about the "Editor Wars."

__________________
Cadman - Member TeamTNT
Doom2 GrandMaster (DHT5 Standards)
I did it on a 486 DX2 50mhz man!
I'm a DoomGod! (Yeah, right!!)

Old Post Sep 19 2010 17:33 #
Cadman is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Craigs
The only idiot here besides Csonicgo


Posts: 2506
Registered: 11-05



Cadman said:
Me personally, I enjoy the DeepSea editor, very comfortable with it, and I find it very easy to use. There's nothing wrong with Doombuilder, I just prefer DeepSea.

I believe enough is enough though...could I ask the Moderator to please close this thread? There are more than enough threads here at Doomworld about the "Editor Wars."

I don't have anything against the Deepsea editor and I can understand if people would rather use it than Doombuilder or Slade. The point remains however that 35 bucks is way too much for a level editor, especially one oriented towards a 16 year old game.

I don't approve of how he advertises his editor as superior by providing false information either. On his site he claims that his editor is the only editor (on two pages, once in large text and once in bright green text) that is compatible with strife. I don't think I need to go into details about why this is a blatant lie.

The same for his claim about it being the only editor that allows you to draw over linedefs. That may have been true at some point but again, since DoomBuilder 2 allows you to do this, it's nothing but a blatant lie.

In addition to blatant lies, his site also provides misleading information. At the top of the supported games page it says that the editor supports Quake and Duke Nukem. A closer look shows that the only things you can do with Duke Nukem is mess around with the textures and sprites a bit. As far as Quake goes, the only thing it allows you to do is rip textures from what I've read, something that's been done time and time again making it pretty much a useless feature. The way he has the page set up though may lead people browsing it to believe that it allows for full blown Quake editing.

Also I don't see any reason why this thread should be closed. Things have been pretty civil in it so far, especially by Doomworld standards.

Last edited by Craigs on Sep 19 2010 at 18:08

Old Post Sep 19 2010 18:02 #
Craigs is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Bastet Furry
THE WERELION


Posts: 910
Registered: 09-02



Craigs said:
Also I don't see any reason why this thread should be closed. Things have been pretty civil in it so far, especially by Doomworld standards.

We are getting older and more civilized. :)

My only problem with this editor is the stolen code.
He may put a price tag of 10000 $ on it, but stolen code is stolen code, thats a red flag for me because he abuses the niceness of other people releasing their sources.

Old Post Sep 19 2010 19:42 #
Bastet Furry is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
EarthQuake
9.5 on the Richter!


Posts: 2873
Registered: 05-03


Last night I downloaded, installed, and configured Doombuilder.

Let's see how well I can break my 14-year-old habit.

Old Post Sep 19 2010 19:54 #
EarthQuake is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
AlexMax
Senior Member


Posts: 1150
Registered: 01-03


Yeah, honestly he can sucker people into paying $35 for his editor if he wants to. I don't even care that some people prefer DeePsea to Doom Builder, hell if anybody is guilty of overpaying for software it's me, since I just paid $50 for a Textmate license when perfectly fine free alternatives exist like vim and emacs.

The simple fact is, however, that his $35 is ill-gotten, using code that he is legally not allowed to use. He is earning money without respecting the licenses of the code that he poaches from, and the only reason he hasn't been sued is because the authors don't want to take him to court, first for monetary reasons and also because it's a huge hassle.

Ignoring him doesn't work. After all, he's still using stolen code, he still is #2 result on google for "Doom Editor" and he is presumably making enough money off of registrations that he still thinks it's worthwhile to update his software. The only way we have any possibility of getting him to change his ways is to continue to call attention to his thieving ways. Eventually, these sorts of posts might creep up google, and I don't think he'd be very happy with references to DeePsea surrounded by "Stolen Code".

All he has to do is open the source for R3Dedit. He doesn't have to stop charging money for it, all he has to do is release the source tree.

Last edited by AlexMax on Sep 19 2010 at 20:15

Old Post Sep 19 2010 19:56 #
AlexMax is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
NiGHTMARE
Forum Legend


Posts: 5078
Registered: 05-00



Craigs said:
I don't approve of how he advertises his editor as superior by providing false information either. On his site he claims that his editor is the only editor (on two pages, once in large text and once in bright green text) that is compatible with strife. I don't think I need to go into details about why this is a blatant lie.

I don't think it's false information per se, but rather outdated information. IIRC for several years, DeeP/DeePsea was the only editor that is compatible with Strife.

Old Post Sep 19 2010 20:28 #
NiGHTMARE is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Craigs
The only idiot here besides Csonicgo


Posts: 2506
Registered: 11-05



NiGHTMARE said:
I don't think it's false information per se, but rather outdated information. IIRC for several years, DeeP/DeePsea was the only editor that is compatible with Strife.

Still. There have been other editors that support strife for quite some time now and he's never bothered to remove that from his site.

Old Post Sep 19 2010 21:44 #
Craigs is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
sgtcrispy
Forum Regular


Posts: 806
Registered: 06-00


Interesting to see this actually get updated.

..plus WADED 1.83 for life!

Old Post Sep 20 2010 02:56 #
sgtcrispy is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Fredrik


Posts: 11798
Registered: 05-00


Whoa, nostalgia

Old Post Sep 20 2010 10:18 #
Fredrik is offline Github || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Bastet Furry
THE WERELION


Posts: 910
Registered: 09-02



sgtcrispy said:
Interesting to see this actually get updated.

..plus WADED 1.83 for life!

Naa...
DEU 5.21 for life! ;)

Old Post Sep 20 2010 11:41 #
Bastet Furry is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Gez
Why don't I have a custom title by now?!


Posts: 12540
Registered: 07-07


DoomCAD was much less glitchy than DEU! :p

Old Post Sep 20 2010 11:57 #
Gez is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
GreyGhost
I have a custom title now!


Posts: 9417
Registered: 01-08



Bastet Furry said:
Naa...
DEU 5.21 for life! ;)

DETH b4 dishonour!

Old Post Sep 20 2010 12:05 #
GreyGhost is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
entryway
Forum Staple


Posts: 2776
Registered: 01-04


WADED or DoomBuilder only

Old Post Sep 20 2010 12:07 #
entryway is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
boris
meow


Posts: 3718
Registered: 05-00



Fredrik
Whoa, nostalgia

Old Post Sep 20 2010 16:40 #
boris is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Cadman
I'm not supposed to be here...no really


Posts: 460
Registered: 07-02


Have at it guys...I guess over the years I've just gotten feed up with all the slamming over this particular issue. There are very good points from everyone and I can respect that.

Nothing gets solved though...it seems that the parties involved will not use the judicial system to resolve this because of the time and expense involved, that's understandable. Hopefully his financial support base for this product may wither and he may release the source tree, who knows?

Either way, I'm through with it. Time for me to get back to mapping!! Take care guys! Hope to see you in a map somewhere!

__________________
Cadman - Member TeamTNT
Doom2 GrandMaster (DHT5 Standards)
I did it on a 486 DX2 50mhz man!
I'm a DoomGod! (Yeah, right!!)

Old Post Sep 20 2010 17:21 #
Cadman is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
All times are GMT. The time now is 11:40. Post New Thread    Post A Reply
Pages (3): « 1 [2] 3 »  
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Misc. > Doomworld News > DeePsea 12.15 and R3Dedit 1.6.37

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is OFF
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.