Tormentor667
Senior Member

Posts: 1897
Registered: 10-00 |
esselfortium said:
<explanation>
Well, you see, that's what we did, or at least had in mind, and there's nothing wrong with it.
Phobus said:
<long reply
Thanks alot for your reply, that's definitely interesting and I can at least understand where this is coming from and where this now ends. Although I partially agree, I also consider people like Carnevil, Skillsaw, Vader and Keksdose (just for example) as personalities who lose their own style or creativity just because of my suggestions or because I am leading the project. You know all of these and I am sure you will certainly agree. Though I get your point, and thanks for your fair and polite answer, this is what I would have liked to read more often in this thread.
Snakes said:
In my brief time on this site, I see things like this, not to mention the original Stronghold thread was bullshit-free. So... what the fuck happened? Seems like people, the complainers included, were willing to give it a chance at first (Fisk, 40oz e.g.), but then... y'know, Torm's sort of... er, overhyping caused problems. Or, at least that's the perception I'm getting.
Where is the problem when asking for a deadline? It wasn't related to Stronghold anyway, I just wanted to know if some maps that were released close to the publication of the Cacowards 2008 have simply not rated, forgotten or if they are part of the Cacowards 2009 then. And for the "overhyping" stuff, we had these problems already with KDiZD where flamewars and drama occured, and for a strange reason I didn't have this with UTNT even though (!) I advertised it exactly the same way. Now I am curious how you can explain this ;)
Insanitybringer said:
A bit of random crap, but is this "7+ years!" work time count counting the huge period of inactivity that appearantly existed at one point?
Sure, there have been weeks when absolutely nothing was done at all, but simply take a look at several Mordeth awards of the past years, none of them really have been worked on all the time during the given development time in the readme.
Zap610 said:
Another thing, no, Tormentor I don't think you've improved much. Maybe in your mapping but not in your obnoxious hyping. I'm tired of it, and I'm starting to sincerely believe that you thrive on this negative attention. This shit happens with just about every big project you have a hand in making. Either that, or you honestly have not realized yet that this will stop happening if you would just tone it down (despite tons of posts telling you this.)
Something that I can't understand personally. I always love hype and adverts of projects with a long development and a high scale. I loved the way Scuba advertised and hyped Action Doom 1, same goes to the Shotgun Frenzy stuffage and other projects that where similar during their development. It's not that I hype projects like "This is the best thing ever" or "A must play", it's simply teasing and giving information from time to time, actually a procedure that many people are doing and many people are liking.
On the other hand: What's the problem with posting news to Doomworld, even though it's 3 times, for RC1, for RC2 and for the final release? It's not that someone forces you to read this, or even download it 3 times. I am actually happy for every single news item on the Doomworld frontpage, it keeps the page alive.
Craigs said:
Instead, you just continue to cry about how everyone is being mean and picking on you and hurting your feelings. If you can't take this kind of criticism and want nothing more than to be praised for every single thing you release, maybe you should just stick to your forum on your site where people will gladly fondle you for each and every wad you release
Maybe I just should split up feedback in the upcoming future into 3 different kindes: The positive feedback, the constructive feedback and the bullshit that I do not care about (like "THIS IS T3H AWESOME" or "IT'S SHIT, DONT DOWNLOAD!").
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