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printz
CRAZY DUMB ZEALOT


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kristus said:

I bet the only ones who read the entire review in those cases are the map author(s) and the reviewer's mom.

Or people who have played the megawad already and want to see others' opinions on each level...

Old Post 11-19-10 20:09 #
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StupidBunny
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kristus said:
I bet the only ones who read the entire review in those cases are the map author(s) and the reviewer's mom.


And myself, for pretty much the reason printz stated above.

Old Post 11-19-10 20:17 #
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kristus
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Why would anyone care?

Old Post 11-19-10 20:18 #
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lupinx-Kassman
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Never_Again said:
Hey ppl, I suppose no one would want to touch wit.wad with a six-foot pole after my review, but could someone d/l it and check out the track on MAP09? It sounds very familiar but I just can't place it at the moment.



40oz said:
I don't think that's what he was asking. I think I've heard that track somewhere too. The first thing that came to mind was one of the lame horror flash games shown on retsupurae's videos. Then I tried looking in Speed of Doom. I'm not sure where I've heard it before. It's bothering me too.


It is from the first Resident Evil I believe. I remember hearing that song for ages when I was doing the stupid part where you had to create a poison by mixing chemicals.

Old Post 11-19-10 22:44 #
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Belial
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myk said:
Przemyslaw

Cool site, I probably wouldnt've come up with something this accurate myself.

Old Post 11-20-10 06:40 #
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Solarn
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kristus said:
Why would anyone care?

Because we do. Your point is?

Old Post 11-20-10 10:38 #
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Six
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Posting to confirm lupinx.

Resident Evil 1 - track 18: More Rooms via Youtube.

Old Post 11-20-10 11:49 #
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40oz
And who knows, maybe I'm wrong. But that's extremely unlikely because I'm always right.


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Alright I just wanna come in here to defend wit.wad

I REALLY liked it.

Don't be dissuaded by it's ugly screenshots and what not. I'm severely impressed with the author's audacity to upload his maps and not be intimidated by the doom community and today's society all together. There's something about his mapping that feels very "real" to me. He's not struggling to get the most downloads or to post screenshots that will entice us to play it, he's just mapping. Nothing about the wad feels very serious, especially as Never_Again quoted in the text file, he is in no way attempting to impress us. The wad itself just shouts "I don't care what you think about my maps, I'm just doing what I wanna do."

The maps are completely functional and some of them are unreasonably short, even got me to throw a few laughs at some of the things (there was a part where I could see a really small red dot all the way at the end of an open plain of grass, when I got there it was a small puddle of blood). The music is corny but enjoyable; I think my Sega Megadrive soundfont added to the music's quirky entertainment value. There doesn't appear to be anything the mapper did to "break" his maps. No inescapable pits, every puzzle is possible to figure out, etc.

I can imagine that even with the most heinous angry reviews that could possibly come as a result of this wad, the author has no interest in coming in here kicking and screaming to defend it. This is the kinda attitude that mappers probably had in 1994. Where people kinda showed up and made whatever just for fun and carried on with their lives instead of striving for perfection and notoriety in the community. I'm also happy that the mapper combined all his maps into a single wad, which is something I think Ruba should do instead of releasing a million uninspired single maps.

It's just a real shame to me that people put too much heart into their mapping instead of just doing what they wanna do and doing what they're good at. I encourage everyone to give What Is This a try just for the fun of it. It took me like 10 minutes to beat all the maps, the lack of detail left a lot for the imagination, and I was never intimidated by its difficulty (even if MAP01 has cyberdemons sniping from really high towers, it was still fun to play in a gimmicky sort of way) I don't know why it says ZDoom Compatible though.

Old Post 11-20-10 18:44 #
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Catoptromancy
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40oz said:
I don't know why it says ZDoom Compatible though.


Because map11 only works in zdoom? Map02 needs boom.
My main complaint about this wad is that when I tried to play it using the recommended engine I wound up in DB trying to figure out why things arent working in the recommended engine.

Old Post 11-20-10 21:00 #
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TimeOfDeath
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myk said:
Przemyslaw
Thanks. I always thought it was a neat name. It looks like it wants to kill someone. :)

Old Post 11-21-10 07:11 #
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Grazza
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40oz said:
I really hate when reviews have a breakdown of each individual map.
Why? If they had been uploaded as separate 1-level wads, then each map would have been reviewed. So why not when they are uploaded as a single wad? Does that make them any less interesting or worthy of attention?

Having said that, in the case of really bad maps such as most of those in wit.wad are, I would have been tempted to say rather less about them.

Old Post 11-21-10 07:21 #
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40oz
And who knows, maybe I'm wrong. But that's extremely unlikely because I'm always right.


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Grazza said:
Why? If they had been uploaded as separate 1-level wads, then each map would have been reviewed. So why not when they are uploaded as a single wad? Does that make them any less interesting or worthy of attention?


It just makes the review tedious and boring to read. Reviews of that fashion kinda make sense when the wads maps are made up of many different authors, such as when dew did a map-by-map review of 32in24-10, I could skip over the rest and read the small review of my map and maybe some reviews of maps that I developed biased opinions on so I can compare, but wit.wad was made by a single mapper so map-by-map isn't really necessary. It's not like there was any one map that he put his life into and others that were just some random sectors. They were all pretty much of the same quality.

To even really understand the review, I either have to a.) play the wad long enough or thorough enough to remember which map is which or b.) refer to the review upon the completion of every level so I can compare experiences. Wads that have more than one map should get a single synopsis of the experience as a whole unless the maps are severely different in quality and appearance. Since they are all relatively the same, the map-by-map review is just redundant filler. I think reviewers need to understand the difference between reviewing and playtesting.

Imagine if Whispers of Satan got a map-by-map review. I'm sure Paul Corfiatis' and Kristian Aro's mapping styles can be summarized in a few sentences. So almost every map will be "this Pcorf map is pretty detailed and fun" and "this Aro map is heavily detailed and fun" with the exception of few minor map-specific details. Who cares? Never_Again should have just cut the crap and wrote the introductory paragraph followed by the tl;dr paragraph at the bottom and it would have been much more readable.

Last edited by 40oz on 11-21-10 at 16:24

Old Post 11-21-10 16:12 #
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Catoptromancy
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Could just summarize that half the maps could be beaten in less than 15 seconds and highlight the maps that standout as actually playable.

Old Post 11-21-10 16:51 #
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Creaphis
I will deliberately take a contrary position just for the sake of writing incredibly long arguments


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I just finished Jade Earth. I'm sure it's already been well-discussed in another wad thread somewhere but I never read it so let me just interrupt the reviewing of reviews and say:

I liked it! Great design throughout. Thanks, Jodwin.

Old Post 11-21-10 18:03 #
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myk
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40oz said:
To even really understand the review, I either have to a.) play the wad long enough or thorough enough to remember which map is which or b.) refer to the review upon the completion of every level so I can compare experiences.
Personally I have little problem with that, as I record when I play, and can thus check back, with "fast forward" or "time demo" if necessary.

The problem with what you're saying is that Never_Again included a tl;dr version and mentioned it at the top, suggesting people not interested in the details scroll down to that part, conveniently marked with a bold title of its own.

Sure, the majority may not be interested in such a detailed overview, depending on how important or varied the WAD is, but should the minority that may be interested be denied it just because the majority is horrified at scrolling down some distance?

The longer review is also the result of relatively a minute attention by the reviewer, so being denied the possibility of expressing it in such a central medium can be a discouragement to this way of appreciating WADs.

I suppose if the forum had an expand function it could be used in these cases, to accommodate for any scrolling inconvenience, but as far as I know it doesn't support such functionality in its current state.

Old Post 11-22-10 00:29 #
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40oz
And who knows, maybe I'm wrong. But that's extremely unlikely because I'm always right.


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I don't think you are wrong, I just don't think a wad like that is very deserving of an extensive review of every individual map when each map takes about 45 seconds to beat, it's like each map review is spoiling the wad to me to dissuade me from playing it. I mean, I could simply choose not to read it (which is what I did) but it doesn't really do anything to reccommend to map or turn me away from it. It just gives me the information I don't want to know before I play it.

Whatever. I'm not that bothered by it. I just think it's unnecessary.

Old Post 11-22-10 04:58 #
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TrueDude
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40oz said:
The music is corny but enjoyable; I think my Sega Megadrive soundfont added to the music's quirky entertainment value.


Whoah whoah whoah whoah, there's a Sega Megadrive Doom soundfont? Where could I possibly get this? (Yes I looked, I can't find it)

Old Post 11-22-10 12:11 #
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40oz
And who knows, maybe I'm wrong. But that's extremely unlikely because I'm always right.


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Yup!

http://www.youtube.com/watch?v=M-6ulun8epM

Link in the description. It makes some doom songs sound like garbage. It doesn't have a sample for every single instrument but for some songs it sounds really rad.

Old Post 11-22-10 12:30 #
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Philnemba
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review said:
the second is a fort that could easily have been a retextured Doom map (looking at the architecture)


Why on earth would I retexture a Doom 2 map for a Heretic speedmapping session O_o!?

Anyway, splendid reviews as usual.

Old Post 11-22-10 20:48 #
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Gez
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He meant that the architecture looked more Doomish than Hereticish. It's pretty easy to create techbases in Heretic; they just look out of place. ;)

Old Post 11-22-10 21:30 #
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The Ultimate DooMer
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Although there was something about that E3M9 map in HTC that made it work...yet different enough to be worthy of the secret map slot.

Old Post 11-23-10 01:20 #
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Xaser
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I'm perplexed about the choice of review for the front page. How'd it get chosen over Serpent: Resurrection and Threshold of Pain?

Might be worth giving it a try, though, if only for the odd absurdity of it.

Old Post 11-23-10 02:38 #
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Csonicgo
This post is probably useless


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kristus said:

I bet the only ones who read the entire review in those cases are the map author(s) and the reviewer's mom.



Or if they're my reviews.


EDIT: GOD DAMMIT RUBA STOP MAKING MAPS ALREADY. I remember wanting to review his maps but when I played them I honestly had nothing to say about them.

Old Post 11-23-10 21:28 #
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Snakes
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I'm unashamed to announce that I enjoy playing Ruba's maps for one reason or another. If nothing else, I enjoy reading the text files that accompany them.

That is all.

Old Post 11-23-10 22:41 #
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Never_Again
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I concede that the WIT.WAD review was too long. IMO, it's perfectly fine to go level-by-level, if the WAD merits it. That one probably didn't, but I wanted to cover the its many bugs in detail. The argument against spoilers duly noted as well. I'll keep in mind all the above for my future reviews.

Thanks to lupinx and six for identifying the Resident Evil track.

Old Post 11-24-10 13:19 #
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Jodwin
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Csonicgo said:
EDIT: GOD DAMMIT RUBA STOP MAKING MAPS ALREADY. I remember wanting to review his maps but when I played them I honestly had nothing to say about them.

Ruba maps are awesome.

But then again, your posts are useless anyway.

Old Post 11-24-10 18:41 #
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Coldfusio
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Jodwin said:

Ruba maps are awesome.

But then again, your posts are useless anyway.


Ruba's text files are awesome but his maps are useless anyway

Old Post 12-01-10 05:00 #
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