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hawkwind
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Risen3D v2.2.09 has just been released. Grab it from the homepage. Changes over v2.2.08 can be viewed here and/or here. What has not been mentioned is that the spectre sprite now renders translucent black.

Last edited by hawkwind on 12-21-10 at 02:45

Old Post 12-21-10 02:33 #
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entryway
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Why it does not show new sprites in Epic2? Imps should be recolored for example.

And wtf with SFXes?
http://prboom-plus.sf.net/risen3d_epic2_map23.mp3.zip
Not bad heh, but should they be so uterine?

Last edited by entryway on 12-21-10 at 13:53

Old Post 12-21-10 11:54 #
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entryway
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Rotated automap works incorrectly:
http://prboom-plus.sf.net/risen3d_a...4x768_4.avi.zip

Old Post 12-21-10 13:06 #
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hawkwind
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The automap and the sprites work fine on my system , no problem. I'll have to investigate the mp3 issue though. I've only just played it in vlc media player.

Old Post 12-22-10 06:02 #
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entryway
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Post screenshot of imp here

http://prboom-plus.sf.net/imp.png
http://prboom-plus.sf.net/imp_risen.png

Old Post 12-22-10 08:24 #
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hawkwind
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The problem is your end. Are you running in basic doom mode.

Here is a screenshot of map 01. As you can see, the imp renders a correct grey like colour.

http://img217.imageshack.us/i/epic2imp.jpg/

Regarding the automap, yes, you are correct. There is a problem. I didn't realise at first as I use windowed mode. The problem is clearly seen fullscreen.

Thanks for reporting this. I will pass it on.

Regarding map23 music, it is not an mp3, it is a MUS file, and sounds exactly the same in Risen3D as it glboom+, to me at least. So I don't know where you are going here, sorry.

Last edited by hawkwind on 12-22-10 at 11:51

Old Post 12-22-10 11:38 #
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entryway
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hawkwind said:
The problem is your end. Are you running in basic doom mode.

Here is a screenshot of map 01. As you can see, the imp renders a correct grey like colour


Thanks. "[x] Basic Doom mode" helps with sprites.

Old Post 12-22-10 11:46 #
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entryway
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hawkwind said:
Regarding map23 music, it is not an mp3, it is a MUS file, and sounds exactly the same in Risen3D as it glboom+, to me at least. So I don't know where you are going here, sorry.

Music? I spoke about SFXes. They sound strange (some sort of effects probably). It is not related to Epic2 only. Compare:

http://prboom-plus.sf.net/prboom.mp3.zip
http://prboom-plus.sf.net/risen3d.mp3.zip

Old Post 12-22-10 14:21 #
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Vermil
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This sounds similar to what you get if you have 3D sound on in Dday, but your computer doesn't support it (the way Dday implemented it that is).

I believe the 3D sound option existed in Dday before Risen3D forked from it.

Old Post 12-22-10 16:18 #
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hawkwind
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Yes, sound effects, sorry. I listened and compared again and there is a slight difference. As Vermil said it might be 3D sound. Disable 3D sound under the Sound tab and see how that goes. Also ( or either ), in-game, you can go to Risen3D Control Panel > Audio > General Reverb Strength and adjust it.

UPDATE ...

Automap has been fixed for next release.

Last edited by hawkwind on 12-28-10 at 22:22

Old Post 12-22-10 20:22 #
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