Ladna
Junior Member
Posts: 115
Registered: 04-10 |
OldSparky said:
I don't think it's critical that ZDaemon or even Skulltag be open source to keep the community thriving, not unless you think the following Open Source ports are dying or insignificant?
ZDoom, GZDoom, Doomsday, Chocolate Doom, PrBoom, CSDoom (& Odamex) etc...
False choice. Those ports don't fill the same niche as ZDaemon does, so the fact that they're open source doesn't mitigate the fact that ZDaemon isn't.
OldSparky said:
Is it really shocking to some of you that the two most popular online-multiplayer ports are closed source? When they were open source they were attacked with exploits, and cheating was rampant... Now that they are closed source they have stabilized, there are still attacks and cheating but they have effectively been reduced to the sound a mouse makes when you step on it.
Cheats and exploits are still in use. I've personally seen 2 separate, non-ZDHook cheats.
OldSparky said:
I personally believe most of these people who cry it should be open source are just bent that they cannot gain access to the new netcode from zdaemon or other impressive features from both ports.
You're sort of right, at least for me personally. I like ZDaemon because of its features, and I'd like to play ZDaemon without having to censor myself on ZDaemon's forums and IRC (by "censor" I mean not say anything about Ralphis or IDL), and without worrying that someone I want to play with might be banned for reasons I don't care about. If ZDaemon were open source, I could fork it and continue on. This is not the case, however, and as a result the most successful Doom CTF league ever is "underground", hurting both ZDaemon and IDL because the ZD admins still reserve the right to ban anyone they want for any or no reason.
So yeah I'd like to play ZDaemon without being fucked around by the admins, and if it were open source I could do that.
OldSparky said:
The community as a whole is doing great.
OldSparky said:
The excuse that the community's future will suffer is a poor excuse and I see right through it, as should most people.
The community's already suffered. Kilgore himself complained that IDL and Private CTF were making ZD Public CTF into a ghost town, and the ZD playerbase itself has shrunk.
OldSparky said:
Hey guess what, it's not stopping anyone from playing unless they are disruptive losers or cheating.
Nostar's caught in my faux-cheating ban, and he wasn't a "disruptive loser" or cheating. Unless by "disruptive loser" you mean "hosted the most popular ZDaemon servers in North America for years".
OldSparky said:
you failed to make any solid points about why they should be open
Here are some:
- Easier for the community to get involved and contribute.
- Easier for the community to find bugs and exploits (and fix them).
- Encourages mods like ScoreDoom.
- If ZDaemon ever does something like break the MAP01 plasma bump or get rid of binds, we can just fork it.
- If there's ever another 5 year lull period in updates, we can fork and add features ourselves, obviating the need for hacks like ZDStack.
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It's also worth saying that while you complain about "typical", "predictable" posts containing insults and little evidence, your posts also contain loaded language, insults, and zero evidence. If you're trying to be constructive, you're far from achieving your goal. However, if your goal is to be a hypocrite who only registered to troll this thread, you're doing alright.
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