OK, now this whole discussion is going above and beyond what it should have. I made some corrections and clarifications to my review in earlier posts, and I hoped that would calm things down but it seems like the aruging is getting nastier and nastier and it's not pretty.
Well, the review should've AT LEAST ONCE mentioned the wad was obviously aimed at high skilled players who fancy this sort of challenge. it failed to do so, instead it went on a rant how it is horribly unbalanced and near impossible and lacklustre and underwhelming and tedious and yadda yadda. if you're reviewing from the POV of a mediocre player, at least have the decency of mentioning there might be playes who will thoroughly enjoy this - and no, no fucking comparisons to jokewads. this is an obvious case of "you're not good enough to recognize quality", not "it's all perspective, mannnn." the review is thoroughly negative, only highlighting two maps as some sort of misplaced gems in mud.
also your aggressive and ignorant whining makes me dissect and attack fmv's review way much more than i ever wanted to. you're doing him such a disservice with your moronic defence...
i can enjoy watching a demo of something i can't properly play myself. if you feel inferior because someone performs better at video games, i pity you.
have you even bothered to visit doomedsda.us and watch some of the demos for sf2011? you're like a fucking creationist yelling there's no evidence for evolution.
a) SF2011's review isn't as clear as I'd like, and I apologize for that. When I said it seemed impossible, I wasn't ignoring the completed demos. I knew about them, and it's great that some people can beat the maps without cheats. I'm impressed and totally cool with that. What I was trying to say, though, was SF2011 looked and felt impossible. I know that it isn't, but it just didn't feel that way, and I think there are players who will feel the same. Simply put, I found SF2011 to be challenging but terribly unfun, even for those with great skill. I personally think that slaughter maps should be difficult, but also fun. For me, SF2011 didn't cut it. Oh well. That is life.
b) I didn't give a negative review to SF2011 because it was "too difficult." I gave it the review that I did because of several reasons: many of the traps were over-the-top and unfair in my opinion and drained a lot of fun out the gaming experience; monster placement was chaotic, brutal, and often over-crowded when it didn't need to be; the visuals were a mixed bag, and some maps were very visually bland in my opinion; the layouts were very square, flat, and repetative at times, and I think there could have been a bit more creativity implemented (like with heigh variation, for example).
c) I'm a blunt person, so my review may seem harsh, but I wasn't trying to offend anyone--I know it sounds crazy, but I wasn't. I was stating what my experience was playing SF2011, and it wasn't the happiest of experiences. I don't like giving negative reviews on WADs, believe it or not--I want them all to be good--but it's just not going to happen. I'm sure people have much harsher opinions than I do, and I've seen some newstuff reviews that I felt were unfair or cruel or unreasonable. But, hey, as long as I like it, who cares if so-and-so doesn't?
d) I think it's pretty obvious that SF2011 is intended for the "slaughter god" type of player, however, I didn't say not to play it at all. I said for everyone to pick their favorites and stick to them, and this is true--I think there could be at least one map for most players to enjoy. SF2011 is not unplayable--it's just terribly unfun how it's set up, I think, and for some players, it might be unplayable.
e) Saying that someone isn't qualified to do a review because they're not good enough to recognize quality when they see it is asinine. Enjoyment of a WAD is subjective--some people like WAD A, some people can't stand WAD A. It doesn't mean that either group is right or wrong, nor does it always mean that the WAD in question is either amazing or terrible. It's all based on how someone enjoys the WAD, as WADs are games. Games are meant for entertainment. Mapping is an art, yes, but not everyone likes the same art. The world would be very boring then.
f) I think everyone should try WADs even if it doesn't look like it will suit their tastes. I've done this many times and, sometimes, I'm surprised at how much fun I have. I may not be the "target audience," and the genre the WAD belongs to may still not be my thing, but that doesn't mean that there's no way I can enjoy it or appreciate it. I went into SF2011 feeling pretty neutral and played through the whole thing because I wanted to see for myself what it was like. Turns out, it wasn't appealing to me, I shared my thoughts on it, and I hope that those who were interested go in with more caution. That's essentially it.