Vordakk
Banned

Posts: 980
Registered: 07-10 |
myk said:
There's a big difference between hate and some lack of familiarity.
Saying "no, I am not a slaughter god" isn't somehow synonymous with the words "I don't know shit about slaughter maps." For all you know, the reviewer may play slaughter maps frequently, and still not be good. If you're going to criticize Phobus for calling the reviewer average, I have to criticize you for baselessly claiming the person is unfamiliar with slaughter maps.
myk said:
the issue here is wasting a review on pretty useless and predictable commentary (a mere extension with some details of "this is too hard") rather than really addressing its worth as a slaughter map set
The reviewer did address the wad's worth. You either deliberately ignore or fail to read. I'll quote again:
"a map may be playable and possible, but that doesn't mean it's well-designed or well-textured"
"It also doesn't mean that the map won't be boring."
"If you want a good slaughter megaWAD experience, try some of the classics"
The concept of worth to you, as it concerns slaughter maps, apparently revolves solely around the maps' difficulty and not anything else. This is simply not the case for, I would argue, the vast majority of people. I enjoy a good slaughter map as much as the next guy, but if it's boring, ill-designed/textured, and low on creativity, my enjoyment simply won't hold up. The reviewer obviously thought that this was the case for SF2011, and reflected that in the review. You can't just sum the whole review up with the words "this is too hard", because there's much more to it, whether or not you wish to acknowledge it.
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