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Gez
Why don't I have a custom title by now?!


Posts: 11217
Registered: 07-07


Shortly after ZDoom 2.6.0 was released, a discrepancy between ZDoom voxels and the reference Build voxel editor Slab6 was brought up: since the default direction is North in Build and East in Doom, voxels have to be rotated by 90. To avoid the risk of having mods built with the 2.6.0 voxel specs in mind getting broken by a future version where this is fixed, a 2.6.1 hotfix is now available. Other minor features are also included, such as a MAPINFO option to randomize player start points instead of spawning voodoo dolls.

Old Post 07-28-12 22:09 #
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AzaryDoom2020
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Posts: 94
Registered: 03-10


Awesome! Thanks for nice update!

Old Post 08-01-12 06:06 #
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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Misc. > Doomworld News > ZDoom 2.6.1 is released

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