Touchdown
Junior Member
Posts: 169
Registered: 06-05 |
Then again it's been in development for full 4 years now. Considering that:
* For the last year they've had most of the RAGE and mobile teams working on DOOM, and they'll have BFG Edition crew shortly
* They had a good start with being able to work with technology that was already used by RAGE team and thus, they could learn from their mistakes
* DOOM is meant to be a straightforward run&gun shooter, not a new IP with lots of new concepts for the company (RAGE)
It would be ridiculous if it took two more years, effectively reaching 6 years of development. Even RAGE, which came out 7 years after DOOM 3, was in development for 5 or so years when you exclude 1,5y wasted on a cancelled game (Darkness) and all the technology development. I'm actually surprised that with all those positive things they were still forced to almost desperately shift ALL the company focus to DOOM in order to sped it up.
With that said, the good thing is what you say, when we see it, it'll be basically shipping quality, not a conceptual tech demo.
|