Russell_P
www.duellist.net

Posts: 687
Registered: 04-02 |
LegoBase was started long before i ever envisaged releasing a lego textures wad. The texture naming conventions used in LB weren't very good and i decided to change them for the textures wad (but i wasn't going to go back and change all the textures in the level its self - too much work). Both Lego Base and DS contain only the textures that they need, in both cases this equates to roughly 10% of the textures found in the Lego textures wad.
I personally hate seeing wads which state 'requires such and such textures'. It means i've got to go off and find that texture wad in order to play the level, i usually can't be bothered.
Yes LB and DS2 do contain some of the same textures, but this ammounts to nothing more than a few kb. In these days where hard drive sizes are measured in gigabytes i doubt this is gonna suck up hard drive capacity or cause anyone any major space problems. Heh, if you're really bothered about wasted space then trawl through your windows directories and deleted all the superfluous crap and text files that are held there.
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Doom Raider, Null Space and other such nonsense.
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