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Julian Hope


Posts: 2539
Registered: 04-75


Beyond3D conducted quite a technical interview with id software's lead programmer John Carmack. If words like polycount, TruForm, shader or rendering pipeline turn you on, this in-depth inspection of DOOM III's lighting system is the read you're looking for.

Old Post 06-12-02 23:10 #
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Naked Snake
HAHA I AM A FAG AND I CAN'T CHANGE THIS TITLE ANYMORE


Posts: 11514
Registered: 05-01


[19:09] <BigBadGangsta> YAY! MY NEWS GOT POSTED!
[19:09] <Julian> woops
[19:09] <Julian> forgot to mention you bbg
[19:09] <Julian> go post
[19:10] <BigBadGangsta> Julian : well, I got the news from Dima, so he deserves credit too.

Old Post 06-12-02 23:45 #
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mewse
aahahhh


Posts: 241
Registered: 05-00


well i'm glad someones finally delved deep into what exactly carmack is doing. i'm also kinda disturbed that i barely understand any of it.

Old Post 06-14-02 20:07 #
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