Linguica

Posts: 3676
Registered: 05-00 |
Florian Schulze sent in the news that version 2.2.3 of the Windows port of TeamTNT's Boom source port has been released. What's that? Paste the list of changes? Well, OK:
- improved mouse handling
- intermission demo sync bug fixed
- framebuffer update fixes (solves flicker on fbcon)
- -forceoldbsp allowed in non-GL version, and saved in demos
- fix player colours in multiplayer demos
- apply workarounds for buggy pwads even during demo playback
- fix numpad 5 key
- allow compilation on systems where SDL is built without joystick support
- fix comp_skymap
- using anisotropic filtering when the OpenGL extension is available
- using paletted textures when the OpenGL extension is available
- added gl_use_paletted_texture option to glboom configuration file
- using shared texture palette when the OpenGL extension is available
- added gl_use_shared_texture_palette option to glboom configuration file
Naturally you can download this latest version over at the PrBoom homepage.
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