JoelMurdoch
Should know better by now
Posts: 656
Registered: 02-02 |
Quasar said:
I've succeeded in porting the Eternity Engine to the MinGW compiler for Windows. This means that its possible to build Eternity on the Win32 platform without having to pay tribute to the Anti-Christ or to Seig Heil any madmen with odd mustaches, IF you get my drift.
Heh.
Quasar said:
The necessary changes will be included in the beta 3 release, except for Joel, who will be getting them much sooner ;)
/me does jig in celebration before consulting Google on just what the hell MinGW is
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