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(Moderated by: Quasar, SoM)
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Thread Thread Starter Replies Views Last Post Reverse Sort Order
MOAN Compatibility warning: SpawnGlitter cp will change in next revision Quasar 0 374
TECHIE EE update: ExtraData sectors Quasar 11 1320
TECHIE EE update: -game command-line parameter Quasar 4 1041
WTF How do I switch menus?? printz 7 1350
TECHIE 3dmidtex disables block monsters printz 11 1642
WTF Small executing linedefs. Am I missing something? printz 7 978
ATTN Eternity Engine 3.33.50 RC1 "Phoenix" Problems printz 3 713
ATTN Recent EE Progress Quasar 5 855
WTF Why can't I add new monsters to the BOSS_SPAWNER_TYPES block? printz 8 981
DUMB Speaking of crashing for trivial things... JoelMurdoch 3 648
DUMB A few requests for the generic weapon codepointers Stilgar 2 553
IDDQD Hassle inherited from Boom printz 6 862
DUMB Can I have... :P JoelMurdoch 10 687
HELLO EDF Weapons Mockup Quasar 15 1109
DUMB EDF reactiontime? JoelMurdoch 2 261
DUMB Joel's Eternity Tricks: No Finale Text JoelMurdoch 2 404
  Moved: PRBoom and ZDoom incorrectly display light level 255 Doom_user - -
DUMB Custom weapons JoelMurdoch 2 355
QUESTION real quickie cchristianPunckgzsor 1 337
FUNDERFUL ACS Quasar 2 304
DUMB Problem with the "next weapon" function Doom_user 2 322
QUESTION Status of "The Flem Wars" Boingo 5 511
DUMB Steam? Mordeth 11 671
DUMB What would it take? SoM 11 548
ATTN Projected release for 3.33.50 Quasar 6 312
ON TOPIC Variable-based difficulty level Naked Snake 5 299
HELLO 3.33.50 'Phoenix' Progress Report ( 1 2 ) Quasar 40 1336
WTF Menu problem resolved, but I can't get my gamepad working completely Doom_user 10 526
DUMB Eternity buildable using Dev-C++ Quasar 5 536
HELLO Eternity Engine's Current Plans Quasar 3 269
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