Graf Zahl
Why don't I have a custom title by now?!
Posts: 7483
Registered: 01-03 |
sargebaldy said:
I don't see how 640x400 is "obsolete", i think the word you're looking for is "notgoodenoughforme". I'm perfectly happy with 640x400 Eternity is a purist's port, if you don't like low resolutions use another port or modify them in yourself.
Ok, be happy, but I (and I'm quite sure I'm not alone) am not.
If your monitor doesn't display it it's useless. Period. And even if it does, most modern monitors can't display 640x480 and lower without a clearly visible line structure on the screen which looks like shit.
And it has nothing to do with 'purism'. The simple fact is that until now the rendering code of Eternity hasn't been touched at all. I sincerely hope this will change. Technically Eternity looks very promising but I can play ZDoom without any problems in 1024x768 and most levels even in 1280x1024 so 640x400 is pathetically low compared to that and if you get used to the high resolution you won't go back. If Doom were still limited to 640x400 (or, god beware, even 320x200) I would have stopped playing it a long time ago. (As I already said, if your hardware can't do it it's no fun.)
and resolutions such as 640x480 or 1024x768 stretch the screen for a very unnatural feel anyway, since the original resolution was 320x200, not 320x240.
Scaling should always take the aspect ratio into account. If it doesn't it's bad. I never seriously checked but any decent renderer should do it.
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