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Espi
Möh.


Posts: 682
Registered: 06-00


When I use the generalized DR door it doesn't function like the normal DR door. That is, I can't activate it whenever, but only when it's finished with its open/close business. Unlike, say, the line special #1: when I use it it'll open/close regardless of whether it's finished with what it's doing.

Old Post Jan 28 2004 10:06 #
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Mordeth
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Not a Eternity problem, but a Boom one :)

Old Post Jan 28 2004 11:24 #
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Graf Zahl
Why don't I have a custom title by now?!


Posts: 8029
Registered: 01-03



Mordeth said:
Not a Eternity problem, but a Boom one :)


But ZDoom fixed it.

Old Post Jan 28 2004 13:45 #
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Quasar
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I've never been told about this before. I will investigate it. Generalized doors *should* act exactly like normal doors.

Old Post Jan 28 2004 18:31 #
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Julian


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Quasar said:
I've never been told about this before. I will investigate it. Generalized doors *should* act exactly like normal doors.

DEMO COMP!!!1111oneoneelevenelevenlamestuff

Old Post Jan 28 2004 19:14 #
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