Spider Mastermind
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Eternity > Final new features for 3.33.33
 
Author
All times are GMT. The time now is 10:17. Post New Thread    Post A Reply
Quasar
Moderator


Posts: 2202
Registered: 08-00


First off, note that the next version of Eternity will be 3.33.33, not 3.33.03 as was previously planned. This is because this next upcoming release represents one of the largest efforts ever put into a single release of the engine, rivaling the amount of work done on the port to SDL.

The final two new features to be implemented have been completed, and were based on user requests generated after 3.33.02 release:

1. The sound volume for MIDI music will now be set to zero when the game is paused and then subsequently restored to its previous setting, due to the fact SDL_mixer still cannot properly pause MIDI music under Windows.

2. Automatic allocation of DeHackEd numbers for things, frames, and sounds in EDF. This means that now if you want to use these objects with parameterized codepointers or inside other structures that convert them into their DeHackEd number, you no longer need to give them a unique number yourself. The engine begins assigning dehacked numbers starting at D_MAXINT (0x7fffffff on 32-bit machines) and working down toward 0. It will not try to assign a number already used by the EDF author, and if a number can't be assigned (which is virtually impossible), a suitable default is still substituted as was the case before.

This last change will remove a major irritant in the authoring of EDF and nearly obsoletes user interaction with DeHackEd numbers completely.

Old Post 03-23-06 05:45 #
Quasar is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
Mordeth
Administrator


Posts: 1704
Registered: 05-00



Quasar said:
2. Automatic allocation of DeHackEd numbers for things, frames, and sounds in EDF.


Hell yes! :)

Old Post 03-23-06 07:52 #
Mordeth is offline Profile || Blog || Homepage || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
All times are GMT. The time now is 10:17. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Eternity > Final new features for 3.33.33

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Forums Directory