JoelMurdoch
Should know better by now
Posts: 656
Registered: 02-02 |
I'm just working on the Spear of Destiny mod, bringing it up to date with modern Eternity so my old Boom mod is not needed. The finale is just a 320x200 graphic with no text scrolling over it. I hacked out the text in the original engine, but I could see no way to stop it in Eternity. So I set up this map information lump in the MAP19 marker...
[level info]
levelname = angel of death: floor 21
endofgame = true
inter-backdrop = END1
intertext = ENDTEXT
END1 is the name of the graphic. ENDTEXT is a data lump. Ordinarily you would put the finale text in there, but in this case I just put a space. Works perfectly. Graphic displays with no pesky text.
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