Reaper Grimm
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Eternity > Portal + deep water
 
Author
All times are GMT. The time now is 20:51. Post New Thread    Post A Reply
Mordeth
Administrator


Posts: 2001
Registered: 05-00


How you do create a deep water effect for a sector that also has a linked ceiling portal?

After some attempts, the effect still breaks when going underwater (usually HOM on underwater sides) although it looks OK from anywhere else.

With non-linked portals I've been able to get it working (...most of times) by making the floor of the portal at the same height as the affected sector and applying the same deep water effect to both. Obviously I can't do the same thing with linked portals.

Old Post 04-10-09 10:43 #
Mordeth is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit || Quote
SoM
azerty YAY!


Posts: 285
Registered: 03-02



Mordeth said:
How you do create a deep water effect for a sector that also has a linked ceiling portal?

After some attempts, the effect still breaks when going underwater (usually HOM on underwater sides) although it looks OK from anywhere else.

With non-linked portals I've been able to get it working (...most of times) by making the floor of the portal at the same height as the affected sector and applying the same deep water effect to both. Obviously I can't do the same thing with linked portals.




Yeah, that's a bug. I still need to work on that. Really, the pointer to the ceiling portal structure should be NULLed when below the deep water. I'll fix that.

Old Post 04-10-09 16:04 #
SoM is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Mordeth
Administrator


Posts: 2001
Registered: 05-00


Thanks ;)

Old Post 04-10-09 17:37 #
Mordeth is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit || Quote
SoM
azerty YAY!


Posts: 285
Registered: 03-02


Ok so here is the problem...

242 makes a three part partition of a sector:
- upper part (water above you?)
- middle part
- lower part (water)

ok.. so I can disable rendering portals for a sector depending on where the player is in the fakey goodness, as long as the ceiling of the sector is exactly the same height as the control sector ceiling. This means you won't be able to close a door through a portal with deep water in it... :( I hope this is ok...

Old Post 05-07-09 04:55 #
SoM is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Jonathan
I am not a leet hax0r :(


Posts: 763
Registered: 05-00


Hey Mord, any chance of a Mordeth page update? It's been almost two and half years since the last one...

Old Post 06-01-09 23:43 #
Jonathan is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Mordeth
Administrator


Posts: 2001
Registered: 05-00



Jonathan said:
Hey Mord, any chance of a Mordeth page update? It's been almost two and half years since the last one...


Was going for the record... :)

Old Post 06-03-09 18:20 #
Mordeth is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit || Quote
Mordeth
Administrator


Posts: 2001
Registered: 05-00



SoM said:
ok.. so I can disable rendering portals for a sector depending on where the player is in the fakey goodness, as long as the ceiling of the sector is exactly the same height as the control sector ceiling. This means you won't be able to close a door through a portal with deep water in it... :( I hope this is ok...


I guess it is. This is just to enable basic stuff, like a deep water river under a skybox or something.

Old Post 06-03-09 18:21 #
Mordeth is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit || Quote
All times are GMT. The time now is 20:51. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Eternity > Portal + deep water

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.