sparerib1968
Junior Member

Posts: 162
Registered: 05-06 |
Is there a way to make EE report the number or units of any particular thing type remaining on the map during play?
For example, EE reports monsters in terms of kills / initial_count (where initial_count does not include LostSoul things.) Maps which include PainElemental things or Archvile things frequently end with kills much greater than initial_count. I want to know if any LostSoul things or resurrected things remain on the map. (Sure this has probably come up before, but I think my idea is a bit different than anything I have read on the forums so far.)
Another example is item count, where I want to know how many of a particular type of item remain on the map. EE shows how many items remain to be collected, but that count does not include:
- WeaponChainsaw things
- StimPack things and MedKit things
- AmmoClip things and AmmoBulletBox things
- AmmoShells things and AmmoShellBox things
- AmmoRocket things and AmmoRocketBox things
- AmmoCell things and AmmoCellPack things
- some other things
(You could say that these are not items, but they are things.)
So in my mind I imagine a console command to do what I want might look something like count thing_mnemonic. The result would be the quantity of that thing remaining displayed in the console or perhaps the message area of the game screen. For example, a console session with the hypothetical new command might look similar to this:
code: $count LostSoul
12 LostSoul things remain in play
$count DoomImp
25 DoomImp things remain in play
$count WeaponChainsaw
0 WeaponChainsaw things remain in play
Make sense?
EDIT: I changed thing names to match the Eternity mnemonics listed on http://doomwiki.org/index.php?tit...Gez&oldid=57333, thanks to Gez. I also reworded some parts hoping to further clarify my purpose.
Last edited by sparerib1968 on 09-08-09 at 21:19
|