raithe
Newbie
Posts: 7
Registered: 12-08 |
I'm experiencing an odd bug that I can't seem to find and smash. Whenever I run eternity fullscreen at any resolution above 320x240 I get these steady pauses in the game every couple of seconds. The whole game just stops for a second; rendering, sound, input everything. Doesn't happen at higher resolutions if they're windowed, only fullscreen. Doesn't happen in zdoom, but I have same problem with software mode quake. (several different ports) I've tried a couple of different monitors, graphics cards, even tried running from another hard-drive. My system is clean of viruses and I have no background processes hogging the cpu or ram. Eternity was running fine on this same box less than a month ago so I know this probably some kind of os glitch (registry etc) but I just cannot find the thing. I'm happy to wipe and re-install if I have to, but it bugs me when I can't find the cause of a problem first even if I can't fix it. So if anyone has any thoughts please share, I'm at a loss on this one.
Running XP pro sp2
Thanks,
Jack
EDIT:
I solved it. A system monitoring program I was running did an automatic update (this is why I normally disable those things) and the new display routine interferes with software mode programs every time time the meter redraws. Hence the once every second pauses, it's default redraw time. I found this after the re-install. (unfortunately) Everything was fine till I connected to the net. I was running a traffic monitoring program and it picked up the sysmeter trying to update.
Last edited by raithe on 12-15-09 at 00:22
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