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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Eternity > [3.40.15] Bug: 3DMidTex switches [solved]
 
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Mordeth
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In both EE version 3.40.15 and SVN build r1619 the z-height restriction of 3DMidTex switches seems to be broken. Now those lines can be triggered no matter the height difference between the texture and the player.

Old Post Sep 18 2011 12:38 #
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Quasar
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Can you provide an example map with the problem? I had essel test this extensively and he cannot replicate the problem so far.

Old Post Oct 9 2011 17:26 #
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Mordeth
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My bad. Just looked at it again... turns out my editor had removed the actual texture automagically, breaking it. When reinserted, things went back to normal.

Old Post Oct 9 2011 22:52 #
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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Eternity > [3.40.15] Bug: 3DMidTex switches [solved]

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