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printz
CRAZY DUMB ZEALOT


Posts: 8834
Registered: 06-06


Hints about them seem to exist in the latest SVN updates. Especially about PNG, there's a weird STARTUP.WAD accompanied by a SVN log that says "PNGs supported" or something. Inventory is also in there...

I loaded a PNG WAD with modified TITLEPIC and bonus item, but latest DRDTEAM Eternity upload still crashed.

Old Post 11-03-11 23:58 #
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Quasar
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PNG is not supported for in-game resources yet. The PNG support referred to is the ability to load and use PNGs, period, and the only code segment currently capable of doing this is the startup IWAD selector. This was done to eliminate the almost 2 MB startup.wad (the new startup.wad is 513 KB).

Eventually PNGs will be supported as in-game resources too, but that's a while away.

PNG is also supported for screenshots now.

Old Post 11-13-11 01:31 #
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Gez
Why don't I have a custom title by now?!


Posts: 11072
Registered: 07-07



Quasar said:
This was done to eliminate the almost 2 MB startup.wad (the new startup.wad is 513 KB).


It's 555 KB (556 KB occupied) in my working directory. Unmodified.

Though with some PNG optimization I can bring it down to 526 KB.

Old Post 11-13-11 09:18 #
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Quasar
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Gez said:


It's 555 KB (556 KB occupied) in my working directory. Unmodified.

Though with some PNG optimization I can bring it down to 526 KB.


That's what I get for trying to go off of memory ;)

Oh well it's still a large improvement from being just shy of 2 MB.

Old Post 11-14-11 04:09 #
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