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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Eternity

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Thread Thread Starter Replies Views Last Post Reverse Sort Order
ATTN SNDINFO Support Implemented Quasar 0 476
DUMB Stupid Feature Requests or just Ideas TendaMonsta 3 639
HELP External music Reiken 5 581
WTF Bug: mutual telefrag Archi 2 777
ON TOPIC Start map script error Xtroose 2 631
NEWS Eternity Engine v3.40.00 "Rebirth" Quasar 29 3741
HELLO Overlays now fully functional Quasar 10 741
WTF Monsters fall from 3dmidtex lines Archi 10 760
STORY Prepare for the Rebirth! Quasar 11 913
DUMB Up-to-date EE config BlazingPhoenix 5 870
DOOM Native support for Master Levels Quasar 7 2124
DUMB Broken statusbar graphics entryway 9 853
ON TOPIC [r1332] Vanilla Doom ceiling sound sequences have stop-cutoff printz 1 765
DUMB Bug: paths, once typed in, cannot be erased Csonicgo 2 672
DUMB Mouse Question Captain Toenail 2 727
IDEA Feature request: DOOMWADPATH fraggle 1 834
HELLO Aeon Branch Development Thread Quasar 8 1539
STORY Eternity Engine v3.39.20 "Resheph" Quasar 21 2959
QUESTION [ R1303] TRANMAP.dat problem Xtroose 3 1099
ON TOPIC Jumping printz 1 741
DOOM Mapthing / EDF thing property access printz 4 586
DUMB Slope collision plans? Mordeth 11 906
WTF Switch sounds now being centered on linedefs, rather than whole map printz 5 704
QUESTION High resolution textures? printz 9 765
IDEA Support for transparency map for sprites? printz 1 705
QUESTION Quake-style ambient sounds? printz 7 823
NEWS Eternity Engine 3.37.00 "Sekhmet" Quasar 19 4950
DUMB -fast speed for frames? printz 1 741
DUMB Specify menu background Dragonsbrethren 0 680
HELP Polyobject makes no sound [misread; ignore thread] printz 0 642
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