esselfortium: it probably reads the settings from elsewhere lol. I hope that now it's better, that it has ONE location from where to read.
I updated it. Now it uses a single file, no stupid INAPPROPRIATE-for-this-sort-of-thing installer.
The user folder is (if absent) copied into an Eternity-identified subfolder of Library/Application Support. Further versions will be more robust on this, trying to keep track of what needs to be added there. The player will be able to access that folder from a GUI button. No need to wade through Finder.
/Base can also be accessed from the GUI, but it's for mod developers only (it really goes inside the app bundle to get to /base, but you're not supposed to change anything there anyway).
Anyway, tell me if it works.
Process: Eternity Engine 
Path: /Applications/Eternity Engine.app/Contents/MacOS/Eternity Engine
Version: Alfheim 3.40.30
Code Type: X86 (Native)
Parent Process: launchd 
User ID: 501
Date/Time: 2013-01-13 18:31:03.115 +0100
OS Version: Mac OS X 10.8.2 (12C3012)
Report Version: 10
Interval Since Last Report: 987851 sec
Crashes Since Last Report: 657
Per-App Crashes Since Last Report: 1
Anonymous UUID: 30588154-F6B0-9B6B-15F6-3691128C7AB0
Crashed Thread: 0
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Application Specific Information:
dyld: launch, loading dependent libraries
Dyld Error Message:
Library not loaded: @rpath/SDL_net.framework/Versions/A/SDL_net
Referenced from: /Applications/Eternity Engine.app/Contents/MacOS/Eternity Engine
Reason: image not found
0x1000 - 0x23bfef +com.eternity.Eternity-Engine (Alfheim 3.40.30) <84A28074-9A35-38BD-9191-AAB62279B8ED> /Applications/Eternity Engine.app/Contents/MacOS/Eternity Engine
0x8fe54000 - 0x8fe86e57 dyld (210.2.3) <23516BE4-29BE-350C-91C9-F36E7999F0F1> /usr/lib/dyld
0x92a3d000 - 0x92a4bfff com.apple.opengl (1.8.6 - 1.8.6) <1AD1AE7B-B57B-35B5-B571-32A34F0DA737> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
0x968c1000 - 0x968c1fff com.apple.Cocoa (6.7 - 19) <354094F0-F36B-36F9-BF5F-FD60590FBEB9> /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
Model: MacBookPro10,1, BootROM MBP101.00EE.B02, 4 processors, Intel Core i7, 2.3 GHz, 8 GB, SMC 2.3f32
Graphics: Intel HD Graphics 4000, Intel HD Graphics 4000, Built-In, 512 MB
Graphics: NVIDIA GeForce GT 650M, NVIDIA GeForce GT 650M, PCIe, 1024 MB
Memory Module: BANK 0/DIMM0, 4 GB, DDR3, 1600 MHz, 0x80AD, 0x484D54333531533642465238432D50422020
Memory Module: BANK 1/DIMM0, 4 GB, DDR3, 1600 MHz, 0x80AD, 0x484D54333531533642465238432D50422020
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0xEF), Broadcom BCM43xx 1.0 (22.214.171.124.14)
Bluetooth: Version 4.1.2f9 11046, 2 service, 11 devices, 1 incoming serial ports
Network Service: Wi-Fi, AirPort, en0
Serial ATA Device: APPLE SSD SM256E, 251 GB
USB Device: hub_device, 0x8087 (Intel Corporation), 0x0024, 0x1d100000 / 2
USB Device: hub_device, 0x0424 (SMSC), 0x2512, 0x1d180000 / 3
USB Device: Apple Internal Keyboard / Trackpad, apple_vendor_id, 0x0263, 0x1d182000 / 5
USB Device: BRCM20702 Hub, 0x0a5c (Broadcom Corp.), 0x4500, 0x1d181000 / 4
USB Device: Bluetooth USB Host Controller, apple_vendor_id, 0x8286, 0x1d181300 / 7
USB Device: hub_device, 0x8087 (Intel Corporation), 0x0024, 0x1a100000 / 2
USB Device: FaceTime HD Camera (Built-in), apple_vendor_id, 0x8510, 0x1a110000 / 3
Am I supposed to replace the previous folder with this single *.app or replace *.app in the folder with this *.app ?