Sodaholic
Banned

Posts: 2204
Registered: 04-07 |
How did I forget? I recently reinstalled VC++, and didn't set the paths. Thanks for pointing this out.
Anyway, I'm trying to make the pixel ratio square instead of 5:6. I've changed INV_ASPECT_RATIO to 0.75, assuming that this might make the pixels square since the default, 0.625, is 5/6 of 0.75. This doesn't appear to have done anything in effect. I also tried increasing SCREENHEIGHT from 200 to 240, but it crashes in an error saying that it tried accessing invalid memory.
Lowering the SCREENWIDTH and SCREENHEIGHT variables works, but I'd like to design the HUD and menus around a 320x240 resolution instead of anything lower.
What can I do to have it not crash when raising the base resolution?
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