Hodapp87
Warming Up
Posts: 22
Registered: 07-02 |
640x400 suffices for me, and the framerate is very high. Detail higher than that doesn't matter much to me because I can't shoot that far accurately anyway, unless I'm using some generic sniper designed for it.
If it is _REEEAAALLLLLLLLLLLY_ necessary to see in detail far away, could a simple zoom feature be implemented to satisfy some people?
Aside from that, I don't see much of a point in playing at above 640x400. 320x200 could be a bit less detailed than I would like at times, but 640x400 is more than enough.
----------------
Hypothetically speaking, could you do 800x600 and simply forget about 50 horizontal lines each on the top and bottom of the screen, leaving you with 800x500, with the same 8:5 pixel ratio as 320x200 and 640x400?
And continue it onto... 1024x768 with 1024x640 used? 1152x864 with 1152x720 used? 1280x1024 with 1280x800 used? 1600x1200 with 1600x1000 used? 1880x1400 with 1880x1175 used? 2048x1536 with 2048x1280 used? I think I made my point. Besides, I ran out of resolutions that are anywhere near 'common'.
* The problem *
It would look weird, or stretched, or whatever. 320x200 and 640x400 are 8:5 pixel-wise but 4:3 by physical length/width. 800x500 (1024x640, 1152x720, 1280x800 . . .) is 8:5 by pixels but also 8:5 by physical length/width.
Hmmmmmmmmmm...
|