NiGHTMARE
On Parole

Posts: 4866
Registered: 05-00 |
It appears to be all the original Doom 2 teleporter types, i.e. 39, 95, 125 and 126. By the way I forgot to mention that this also happens in Boom as well, so presumably that also means MBF and SMMU.
If you want an example , go to this page and grab the Boom tricks wad. In one room - which should be fairly simple to find - is a crate on a teleporter platform, and a switch. Pressing the switch is supposed to make the crate disappear, and an ammo clip teleport in (via an invisible teleporter) and then teleport out again (using a normal teleporter).
Instead, the ammo clip teleports in, but doesn't teleport out again. I know that the teleporter line is in definitely the right place, as the effect works perfectly in ZDoom.
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