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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Eternity

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Thread Thread Starter Replies Views Last Post Reverse Sort Order
FUNDERFUL Suggestion: TNT MAP02 fix Gez 1 546
ATTN SNDINFO Support Implemented Quasar 0 495
DUMB Stupid Feature Requests or just Ideas TendaMonsta 3 668
HELP External music Reiken 5 594
WTF Bug: mutual telefrag Archi 2 797
ON TOPIC Start map script error Xtroose 2 672
NEWS Eternity Engine v3.40.00 "Rebirth" Quasar 29 3779
HELLO Overlays now fully functional Quasar 10 751
WTF Monsters fall from 3dmidtex lines Archi 10 789
STORY Prepare for the Rebirth! Quasar 11 929
DUMB Up-to-date EE config BlazingPhoenix 5 896
DOOM Native support for Master Levels Quasar 7 2194
DUMB Broken statusbar graphics entryway 9 867
ON TOPIC [r1332] Vanilla Doom ceiling sound sequences have stop-cutoff printz 1 784
DUMB Bug: paths, once typed in, cannot be erased Csonicgo 2 685
DUMB Mouse Question Captain Toenail 2 737
IDEA Feature request: DOOMWADPATH fraggle 1 858
HELLO Aeon Branch Development Thread Quasar 8 1550
STORY Eternity Engine v3.39.20 "Resheph" Quasar 21 3018
QUESTION [ R1303] TRANMAP.dat problem Xtroose 3 1121
ON TOPIC Jumping printz 1 750
DOOM Mapthing / EDF thing property access printz 4 598
DUMB Slope collision plans? Mordeth 11 959
WTF Switch sounds now being centered on linedefs, rather than whole map printz 5 716
QUESTION High resolution textures? printz 9 774
IDEA Support for transparency map for sprites? printz 1 712
QUESTION Quake-style ambient sounds? printz 7 848
NEWS Eternity Engine 3.37.00 "Sekhmet" Quasar 19 4997
DUMB -fast speed for frames? printz 1 751
DUMB Specify menu background Dragonsbrethren 0 691
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