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Thread Thread Starter Replies Views Last Post Reverse Sort Order
ATTN SNDINFO Support Implemented Quasar 0 473
DUMB Stupid Feature Requests or just Ideas TendaMonsta 3 637
HELP External music Reiken 5 581
WTF Bug: mutual telefrag Archi 2 776
ON TOPIC Start map script error Xtroose 2 625
NEWS Eternity Engine v3.40.00 "Rebirth" Quasar 29 3739
HELLO Overlays now fully functional Quasar 10 739
WTF Monsters fall from 3dmidtex lines Archi 10 756
STORY Prepare for the Rebirth! Quasar 11 910
DUMB Up-to-date EE config BlazingPhoenix 5 866
DOOM Native support for Master Levels Quasar 7 2122
DUMB Broken statusbar graphics entryway 9 852
ON TOPIC [r1332] Vanilla Doom ceiling sound sequences have stop-cutoff printz 1 764
DUMB Bug: paths, once typed in, cannot be erased Csonicgo 2 669
DUMB Mouse Question Captain Toenail 2 725
IDEA Feature request: DOOMWADPATH fraggle 1 833
HELLO Aeon Branch Development Thread Quasar 8 1539
STORY Eternity Engine v3.39.20 "Resheph" Quasar 21 2945
QUESTION [ R1303] TRANMAP.dat problem Xtroose 3 1097
ON TOPIC Jumping printz 1 738
DOOM Mapthing / EDF thing property access printz 4 584
DUMB Slope collision plans? Mordeth 11 904
WTF Switch sounds now being centered on linedefs, rather than whole map printz 5 704
QUESTION High resolution textures? printz 9 764
IDEA Support for transparency map for sprites? printz 1 703
QUESTION Quake-style ambient sounds? printz 7 820
NEWS Eternity Engine 3.37.00 "Sekhmet" Quasar 19 4939
DUMB -fast speed for frames? printz 1 739
DUMB Specify menu background Dragonsbrethren 0 679
HELP Polyobject makes no sound [misread; ignore thread] printz 0 641
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