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Thread Thread Starter Replies Views Last Post Reverse Sort Order
ATTN SNDINFO Support Implemented Quasar 0 479
DUMB Stupid Feature Requests or just Ideas TendaMonsta 3 655
HELP External music Reiken 5 583
WTF Bug: mutual telefrag Archi 2 788
ON TOPIC Start map script error Xtroose 2 652
NEWS Eternity Engine v3.40.00 "Rebirth" Quasar 29 3753
HELLO Overlays now fully functional Quasar 10 746
WTF Monsters fall from 3dmidtex lines Archi 10 770
STORY Prepare for the Rebirth! Quasar 11 920
DUMB Up-to-date EE config BlazingPhoenix 5 876
DOOM Native support for Master Levels Quasar 7 2145
DUMB Broken statusbar graphics entryway 9 858
ON TOPIC [r1332] Vanilla Doom ceiling sound sequences have stop-cutoff printz 1 776
DUMB Bug: paths, once typed in, cannot be erased Csonicgo 2 680
DUMB Mouse Question Captain Toenail 2 733
IDEA Feature request: DOOMWADPATH fraggle 1 846
HELLO Aeon Branch Development Thread Quasar 8 1543
STORY Eternity Engine v3.39.20 "Resheph" Quasar 21 2991
QUESTION [ R1303] TRANMAP.dat problem Xtroose 3 1110
ON TOPIC Jumping printz 1 743
DOOM Mapthing / EDF thing property access printz 4 592
DUMB Slope collision plans? Mordeth 11 939
WTF Switch sounds now being centered on linedefs, rather than whole map printz 5 709
QUESTION High resolution textures? printz 9 768
IDEA Support for transparency map for sprites? printz 1 708
QUESTION Quake-style ambient sounds? printz 7 838
NEWS Eternity Engine 3.37.00 "Sekhmet" Quasar 19 4965
DUMB -fast speed for frames? printz 1 744
DUMB Specify menu background Dragonsbrethren 0 686
HELP Polyobject makes no sound [misread; ignore thread] printz 0 652
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