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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Eternity

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Thread Thread Starter Replies Reverse Sort Order Views Last Post
Closed.bex BlackFish 2 637
DUMB A few requests for the generic weapon codepointers Stilgar 2 965
FUNDERFUL EE Progress: Player classes functional Quasar 2 956
QUESTION Small script decompiler? printz 2 709
WTF DOGFLY.DEH doesn't work with comp_overunder Gez 2 625
DUMB Odd monster bug ptoing 2 474
DUMB Boom demo de-synchronizes sparerib1968 2 492
ATTN Segfaults, demos and r1114 Siggi 2 384
DUMB Bug: paths, once typed in, cannot be erased Csonicgo 2 565
DUMB Mouse Question Captain Toenail 2 654
HELLO EE Gungnir Pre-Release Gallery Quasar 2 441
ATTN [r2634] Status bar face moving way too fast Doom_user 2 442
DUMB Eternity doesn't scale to 960x600 Holering 2 353
DUMB EDF reactiontime? JoelMurdoch 2 578
DUMB Joel's Eternity Tricks: No Finale Text JoelMurdoch 2 761
DUMB Custom weapons JoelMurdoch 2 778
INFO Reply to Hodapp's Wish List Quasar 2 541
ATTN Eternity v3.31 beta 2 Forthcoming Quasar 2 324
INFO A level header bug Giomancer 2 348
DUMB Mordeth JoelMurdoch 2 354
DUMB Different approach to HUD Mordeth 2 389
ON TOPIC Two bugs Anders 2 368
DUMB I guess this has already been answered but... Captain Red 2 374
DUMB Any plans to include MBF's beta emulation? Darkman 4 2 412
DUMB Eterwiki... BlackFish 2 443
INFO Beta Small Usage Docs Quasar 2 332
DUMB Problem with the "next weapon" function Doom_user 2 631
FUNDERFUL ACS Quasar 2 644
ATTN Two minor (but useful) feature requests/suggestions Doom_user 2 224
HELLO Gamepad progress Quasar 1 301
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