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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Eternity

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Pages (18): « First ... « 14 15 16 [17] 18 »
Thread Thread Starter Replies Reverse Sort Order Views Last Post
DUMB Dehacked parsing is too strict printz 1 325
FUNDERFUL Eternity intended to have dialogues? printz 1 313
ON TOPIC Eternity ignores palette when taking screenshots printz 1 291
DUMB sidebar categorization... sargebaldy 1 367
DUMB Crash on Wodonaz release Csonicgo 1 318
FUNDERFUL Suggestion: TNT MAP02 fix Gez 1 436
DOOM What is enviromanager? printz 1 347
NEWS New BEX Codepointer Reference Now Available Quasar 1 499
DUMB How is jumping going to be handled? printz 1 392
DUMB Eternity DECORATE-like syntax still case sensitive printz 1 409
ATTN SNDINFO Support Implemented Quasar 0 382
Current state of Small development Quasar 0 342
DOOM [feature suggestion / code submission] A_Explode with damage argument printz 0 334
ON TOPIC Weird bug in Eternity map printz 0 427
DUMB How do I create a crosshair? TendaMonsta 0 159
DUMB Specify menu background Dragonsbrethren 0 634
HELP Polyobject makes no sound [misread; ignore thread] printz 0 571
FUNDERFUL Four day weekend -- scripts and speed! Quasar 0 345
DUMB Boom compatibility problem boris 0 498
INFO New Plan for Beta 3 Release Quasar 0 461
FUNDERFUL bugfix Anders 0 347
WEIRD "-cdrom" and MIDI bugs LogicDeLuxe 0 360
HELLO ExtraData Linedefs Example, Etc. Quasar 0 507
MOAN Compatibility warning: SpawnGlitter cp will change in next revision Quasar 0 872
MOAN Timidity? Stilgar 0 962
IDEA [Feature Suggestion] Counter references in state fields esselfortium 0 453
MOAN 2k3 Platform SDK now required to build with 6.0 Quasar 0 557
DOOM Weapon autoswitch happens despite ammo recovery printz 0 496
DUMB Feature suggestion: a way to find out if a FRIEND is pursuing enemies not the player printz 0 305
DUMB Request: PolyObject move variations Mordeth 0 49
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