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Thread Thread Starter Replies Reverse Sort Order Views Last Post
DUMB Even more questions and stuff Mordeth 1 404
DUMB alloca warning Gez 1 448
QUESTION Is Eternity going to keep track of updates so demos will work? printz 1 386
DUMB [r1171] Sound mixer sticks on zero on input printz 1 579
DUMB How is jumping going to be handled? printz 1 461
IDEA Feature request: DOOMWADPATH fraggle 1 798
ON TOPIC [r1332] Vanilla Doom ceiling sound sequences have stop-cutoff printz 1 732
DUMB Eternity DECORATE-like syntax still case sensitive printz 1 467
FUNDERFUL Suggestion: TNT MAP02 fix Gez 1 503
ON TOPIC Eternity ignores palette when taking screenshots printz 1 350
DUMB Crash Log Average 1 409
DUMB eternity launcher no worky generic_16 1 650
NEWS New BEX Codepointer Reference Now Available Quasar 1 533
DUMB How do portals work "under the hood"? Sodaholic 1 470
DUMB Some questions NokturnuS 1 398
HELP Examples using Small Language bartwart 1 477
HELLO Eternity Engine v3.33.00 Progress Report Quasar 1 556
DUMB Paging Mr Haley JoelMurdoch 1 571
DUMB in-game movies/cutscenes..? Mordeth 1 474
IDDQD Exponentially multiplying monsters printz 1 368
DUMB How do I create a crosshair? TendaMonsta 0 274
DUMB Request: PolyObject move variations Mordeth 0 172
ATTN SNDINFO Support Implemented Quasar 0 434
DUMB Feature suggestion: a way to find out if a FRIEND is pursuing enemies not the player printz 0 343
DOOM Weapon autoswitch happens despite ammo recovery printz 0 533
HELLO ExtraData Linedefs Example, Etc. Quasar 0 515
FUNDERFUL bugfix Anders 0 386
WTF Bug found in drag & drop support, update pending Quasar 0 485
DUMB Boom compatibility problem boris 0 537
DUMB ThingSummon codepointer NokturnuS 0 75
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