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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Eternity

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Thread Thread Starter Replies Reverse Sort Order Views Last Post
small scripting possibilitys in eternity. Anders 0 529
MOAN Timidity? Stilgar 0 1022
IDEA [Feature Suggestion] Counter references in state fields esselfortium 0 510
MOAN 2k3 Platform SDK now required to build with 6.0 Quasar 0 683
ATTN Summary of EDF changes post-edf-branch Quasar 0 537
HELP Polyobject makes no sound [misread; ignore thread] printz 0 642
DUMB Specify menu background Dragonsbrethren 0 680
ATTN SNDINFO Support Implemented Quasar 0 476
DOOM [feature suggestion / code submission] A_Explode with damage argument printz 0 430
ON TOPIC Weird bug in Eternity map printz 0 582
DOOM Eternity for Windows on MacBook Pro with Retina display printz 0 533
DUMB How do I create a crosshair? TendaMonsta 0 362
DUMB Request: PolyObject move variations Mordeth 0 233
DUMB ThingSummon codepointer NokturnuS 0 168
MOAN Compatibility warning: SpawnGlitter cp will change in next revision Quasar 0 889
HELLO ExtraData Linedefs Example, Etc. Quasar 0 527
Current state of Small development Quasar 0 403
FUNDERFUL Four day weekend -- scripts and speed! Quasar 0 397
DUMB Heretic Thing Support at > 33% Quasar 0 427
NEWS Emergency EE Beta Testing Team Needed Quasar 0 867
TECHIE Progress against bugs -- looking positive so far Quasar 0 482
INFO New Plan for Beta 3 Release Quasar 0 513
DUMB Bug found in pvsnfmt_int Anders 0 387
NEWS EE v3.31 beta 3 released to alpha test team Quasar 0 540
WTF Bug found in drag & drop support, update pending Quasar 0 501
DOOM EDF Enhancement for Batman DOOM Quasar 0 521
DOOM New Eternity Frontend Version Released Quasar 0 492
ATTN Final Progress Report Before Beta Testing Begins Quasar 0 375
TECHIE Eternity Engine v3.33.01 Progress Report Quasar 0 786
HELP Question: how to replace EDF ? Mordeth 0 182
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