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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Eternity

(Moderated by: Quasar, SoM)
Pages (19): « 1 [2] 3 4 5 » ... Last »
Thread Thread Starter Replies Views Reverse Sort Order Last Post
RANT Netcode: The Quest Begins! Quasar 8 2220
HELLO EDF Weapons Mockup Quasar 15 2218
DUMB Roaarrr! Julian 21 2175
TECHIE How to add Mix_SetMusicCMD (Could this be added to main branch?) Holering 14 2152
HELLO DECORATE states near 100% 1 2 ) Quasar 33 2136
IDEA New NODE format? deep 26 2049
WTF How do I switch menus?? printz 7 2042
YAY New SoM site! 1 2 ) SoM 30 2008
TECHIE EE update: ExtraData sectors Quasar 11 1920
NEWS Eternity Engine 3.40.25 "Midgard" Quasar 6 1868
TECHIE EE update: -game command-line parameter Quasar 4 1865
BOO HOO So What does this port have to offer that zdoom dosent XypleX 25 1824
DOOM Eternity Engine 3.31.10 and WinMBF 2.03 Build 2 Quasar 11 1755
RANT Alternatives to y-shearing? Hodapp87 1 1660
DUMB 64 bit linux? exp(x) 5 1629
ATTN Eternity Engine 3.33.50 RC1 "Phoenix" Problems printz 3 1587
HELLO Aeon Branch Development Thread Quasar 8 1570
WTF Why can't I add new monsters to the BOSS_SPAWNER_TYPES block? printz 8 1515
INFO Midgard Development Thread Quasar 16 1501
WTF Small executing linedefs. Am I missing something? printz 7 1470
DUMB compiling eternity on linux freejazzisbetter 17 1462
DUMB Eternity Logo to Icon Mechadon 6 1459
HELLO PSX Support in development Quasar 14 1438
IDDQD Hassle inherited from Boom printz 6 1435
NEWS Bifröst Development Thread Quasar 16 1425
MOAN Widescreen monitor support? sargebaldy 1 1385
QUESTION Compiling SVN versions of Eternity under Vista/VC++2008E SoulPriestess 6 1383
HELP 3D Object Clipping == Disaster Quasar 24 1366
GAME EE 3.33.01 Released Quasar 19 1358
DUMB Eternity crash (2011/07/02) (problem isolated?) printz 12 1350
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