AndrewB Posted July 12, 2007 Linguica said:The PS2 version prerendered all the cutscenes. And it was the worst version. IMO the sensibility of in-engine cutscenes is explained. 0 Share this post Link to post
Lamneth Posted July 12, 2007 I got the PS2 version of RE4 because at the time my GC was out of commission. I don't understand why they went to pre-rendered cutscenes at all. 0 Share this post Link to post
Bucket Posted July 12, 2007 Because they wanted to sell the game sometime this decade. RE4 pretty much pushed the GC to its limits. The PS2 version could've had everything the GC version did, but porting is a messy business and it would've taken forever to squeeze the same juice out of it. 0 Share this post Link to post
Dutch Doomer Posted July 12, 2007 If Killzone2 will also be released for the pc then I'm interested, one main reason why I stopped playing the first Killzone on my PS2 was because of the godawful looks. 0 Share this post Link to post
GooberMan Posted July 13, 2007 Linguica said:The PS2 version prerendered all the cutscenes. By recording in-game cutscenes from the Gamecube version. Most of the PS2 reviews noted that difference between the two versions (as well as general lower res resources complaints). 0 Share this post Link to post
Lamneth Posted July 13, 2007 The need to make them pre-rendered was completely pointless. The only good thing about the PS2 version is the little bit of extra content. Which is also in the Wii version as well, and the half-assed PC port. (Which was based on the PS2 version, go figure.) 0 Share this post Link to post