neg!ke
Junior Member
Posts: 223
Registered: 07-06 |
Kaiser said:
Are edicts just a technical term for entities?
Yes. Not only monsters and items, but also stuff like triggers/funcs, path corners, switchable lights, monster and player projectiles, gibs etc. Use the "edictcount" command to see the numbers.
Since you're only exceeding the limit slightly (well, some 30 after all), I'm sure with some clever optimizing it could be lowered without sacrificing too much. Deleting entities is an option, but there're also other ways. For example, replacing two small ammo boxes by a large one, grouping brush models, or, since you're using a mod anyway, optimizing some of the targeting methods (allowing entities to target multiple targets at once).
Edit: As for the Hellhound skin, a simple solution would be to just add a few lava patches to the stock dog skin, similar to this Lava Shambler.
Last edited by neg!ke on 01-12-10 at 23:03
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