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188DarkRevived
Banned


Posts: 1293
Registered: 06-04


Apparently, the odd phenomenon of "Spontaneous Hedgehog Combustion" may occur in Heretic 2:

http://i231.photobucket.com/albums/...gCombustion.jpg

If the hedgehog does not spontaneously ignite, however, they might become struck down by lightning:

http://i231.photobucket.com/albums/...ilovesSonic.jpg

Amen.

Old Post Nov 9 2012 02:50 #
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Bucket
ROCK & LOAD
COCK BEEN BLOWED
IN YOUR MOUTH,
MANJUICE EXPLOAD


Posts: 5116
Registered: 01-04


I have an unhealthy obsession with ArmA 2 campaigns.

Old Post Nov 9 2012 03:41 #
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Optimus
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Damn, car stuck again!

http://4.bp.blogspot.com/-kN-3Za4i8.../s1600/damn.JPG

Old Post Nov 14 2012 21:02 #
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eargosedown
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This game is super fun

Old Post Nov 21 2012 22:48 #
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Nomad
Not dumb enough to get a custom title


Posts: 2777
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Optimus said:
Damn, car stuck again!

They should just change the name of the Borderlands franchise to that.

Old Post Nov 22 2012 07:01 #
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Doom Marine
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Posts: 1677
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Borderland 2 Peeps: Read it and Weep

http://img703.imageshack.us/img703/...ands2badass.jpg

Old Post Nov 26 2012 10:40 #
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DuckReconMajor
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diamun

now i can go to bed

Old Post Nov 28 2012 03:58 #
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Deeforce
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Registered: 04-06


Old Post Nov 29 2012 10:54 #
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Memfis
Honestly, semen doesn't taste that bad.


Posts: 7011
Registered: 04-07


"I wanna be the Guy" fangame about pacman

Old Post Nov 29 2012 10:57 #
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Philnemba
Senior Member


Posts: 1277
Registered: 09-09


C4 triple kill From Black Ops 2 from my first multiplayer match on launch day.



Some random guy in Black Ops try to throw a C4 at me at close range and I shot it instantly by accidentally killing both of us as a result.

Old Post Dec 3 2012 16:46 #
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Woolie Wool
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Posts: 763
Registered: 08-02


Images from my Wolfenstein mod Operation Serpent:

http://imageshack.us/a/img145/6982/wshot162.png
http://imageshack.us/a/img547/8233/wshot163.png
http://imageshack.us/a/img706/4175/wshot164.png
http://imageshack.us/a/img801/4351/wshot166.png
http://imageshack.us/a/img849/8034/wshot168.png
http://imageshack.us/a/img24/9153/wshot170.png

Old Post Dec 17 2012 23:34 #
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scalliano
This door is opened elsewhere...


Posts: 1285
Registered: 08-09


I am usually averse to the use of terminology such as "lolwat", but:

lolwat

Old Post Dec 21 2012 20:33 #
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Nomad
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hahaha, what? Really? "Whoa buddy you're schooling these losers too hard, better start sucking soon or you gonna get banned"

Old Post Dec 22 2012 02:52 #
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Woolie Wool
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I think it's even more pathetic that in a tickets-based team game (Battlefield, I assume?), people actually care about kill/death ratios.

Old Post Dec 22 2012 03:20 #
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Captain Red
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Woolie Wool said:
Images from my Wolfenstein mod Operation Serpent:

Looks Neato! Is that EC Wolf or are you using a custom Wolfenstein build?

Old Post Dec 22 2012 09:35 #
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valkiriforce
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Mayan Apocalypse Special from yesterday.

Old Post Dec 22 2012 18:15 #
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Woolie Wool
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Captain Red said:
Looks Neato! Is that EC Wolf or are you using a custom Wolfenstein build?

ECWolf. The map is 180x180, about 1/4 mile on a side, or in Doom terms, 11,520 map units on a side. To thoroughly play through it takes around 24 minutes, and it took me around two weeks to build (including the textures and items required).

Old Post Dec 23 2012 01:39 #
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BaronOfStuff
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Posts: 1628
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http://img713.imageshack.us/img713/...okmeforever.png
I love C&C: Tiberian Dawn, but some of the custom maps I've played are just ridiculously set up and horrendously exploit how the AI's Tiberium harvesting works.

Most of that time taken was spent just trying to defend my base against a never-ending sea of enemy units; I'm amazed that I lost so few of my own through the duration, and it's only because the AI managed to choke itself in (that's what you get for mass-producing everything) that I'm posting this now, and not on the way to clocking up some 500+ hours of unavailing warfare. And look at that shit score!

(I feel the need to point out that I play classic C&C on a fast gamespeed; I didn't actually spend almost 8 hours in real-time on this mission.)

Old Post Dec 24 2012 17:34 #
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Eris Falling
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I thought this - from TF2 - was quite funny.

http://img42.imageshack.us/img42/4904/tf2menworking.png

Old Post Dec 26 2012 20:25 #
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Whoo
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http://img268.imageshack.us/img268/...12122800015.jpg

the courier forgot to get dressed during his urgent rush to find me

Old Post Dec 28 2012 06:26 #
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DuckReconMajor
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Hell ya Christmas noobs

Old Post Dec 29 2012 02:44 #
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Philnemba
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Posts: 1277
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A couple of random Minecraft: Xbox 360 Edition pics I just took recently.



Old Post Dec 30 2012 07:06 #
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valkiriforce
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Just finished Super Metroid.

Old Post Dec 30 2012 23:46 #
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NiTROACTiVE
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Posts: 917
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Here's a video of me playing through a flash game called "Survivor (Fire)":

__________________
Radioactive & Explosive | deviantART |Project: Illuminatus (32-level Megawad) [Beta Released]
Previously Known as NitroactiveStudios

Old Post Jan 21 2013 22:17 #
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NiTROACTiVE
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Sorry to double post, but here's a video with some weird things in Tomb Raider III & Tomb Raider: The Lost Artifact:

__________________
Radioactive & Explosive | deviantART |Project: Illuminatus (32-level Megawad) [Beta Released]
Previously Known as NitroactiveStudios

Old Post Mar 3 2013 23:30 #
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Fiend
Member


Posts: 622
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John Carmack linked to this wonderful quake editor on Twitter.

Which prompted me to try it out:
http://i50.tinypic.com/5d1icw.png

It's also the only thing John Carmack has ever tweeted that I have fully understood.

Old Post Mar 6 2013 13:27 #
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Nomad
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very interesting! Does this kind of feel like using Google Sketchup in action? Looks somewhat like the same philosophy. I may have to check this out later. :D

Old Post Mar 6 2013 14:06 #
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eargosedown
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Posts: 919
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http://cloud-2.steampowered.com/ugc...EBB26D3D286252/
A thoroughly secured room in Jedi Outcast.

http://cloud-2.steampowered.com/ugc...9F55C04C371755/
A Bothan Teras Kasi from the Star Wars Galaxies emulator.

http://cloud-2.steampowered.com/ugc...5F84EFEFCBE465/
The delicious art style of Spider-man Shattered Dimensions

http://cloud-2.steampowered.com/ugc...DB3458DC31BB95/
A floating fireplace in DayZ mod for ArmaII

Old Post Mar 6 2013 19:27 #
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schwerpunk
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Posts: 2110
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Fiend said:
John Carmack linked to this wonderful quake editor on Twitter.

Which prompted me to try it out:
http://i50.tinypic.com/5d1icw.png

It's also the only thing John Carmack has ever tweeted that I have fully understood.

Hey, this looks really neat. Really digging the dynamic(?) tessellation in the video.

Old Post Mar 6 2013 20:42 #
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Philnemba
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Posts: 1277
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Testing my new HD PVR2 that I just bought recently.

Old Post Mar 8 2013 00:02 #
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