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Shadow Dweller
Forum Regular


Posts: 765
Registered: 04-06


The Minecraft topic reminded me of some of the things I would make on some of the servers. And this topic reminded me of this one in particular.



There was a Rocket Launcher as well, but it disappeared along with the rest of them. >_>

Old Post Jul 31 2010 06:27 #
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trooper077
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Posts: 322
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Ahcruna said:
Defiance?

Yep!!!

Playing through Soul reaver right now,its still pretty good afterthe years

Old Post Jul 31 2010 23:14 #
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Anima Zero
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Posts: 800
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From an old SNES favorite of mine, Paladin's Quest







Good going boss, you just killed yourself. Voting ATback one of the best spells in Paladin's Quest.

Old Post Aug 1 2010 19:27 #
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Danarchy
YOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS!


Posts: 14201
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Anima Zero said:
From an old SNES favorite of mine, Paladin's Quest

Good going boss, you just killed yourself. Voting ATback one of the best spells in Paladin's Quest.

Reminds me of the Paladin's thorns aura in Diablo II. If you maxed ranks in it, even Diablo will kill himself in a few hits.

Old Post Aug 2 2010 17:27 #
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fatal error
Member


Posts: 272
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Me and my crazy projects.

http://u.jimdo.com/www23/o/s523c15d...4/std/image.png

Old Post Aug 3 2010 17:34 #
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Doom Marine
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Dragon Age: Origins

Old Post Aug 5 2010 07:24 #
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Doom Marine
Banned


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More Dragon Age: Origins

Old Post Aug 6 2010 12:24 #
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Vermil
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Posts: 1796
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An alternate take on "kick the baby".

Old Post Aug 6 2010 12:45 #
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Planky
Senior Member


Posts: 1193
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Shadow Dweller said:
The Minecraft topic reminded me of some of the things I would make on some of the servers. And this topic reminded me of this one in particular.



There was a Rocket Launcher as well, but it disappeared along with the rest of them. >_>

Did you actually place each individual brick, or do you have a hacked client that automates this based on a pic? I refuse to believe people have THAT much time on their hands!?

Old Post Aug 6 2010 13:04 #
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40oz
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Posts: 7580
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A while ago I got started on making a Doom map with a giant mosaic of the STARTAN1 texture using a 64x128 grid of 32x32 sectors and using brightness levels to color each individual square appropriately. This proved to be like 100x more tedious that I was expecting it to be though. Maybe I'll finish it some day.

Old Post Aug 6 2010 16:07 #
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Radon
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Old Post Aug 6 2010 17:40 #
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Shadow Dweller
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Planky said:
Did you actually place each individual brick, or do you have a hacked client that automates this based on a pic? I refuse to believe people have THAT much time on their hands!?


I did place each individual brick, BUT I also had some tools I was using as well. I was using a client that enables a player flight and faster speed for convenience. I was able to work on each weapon without having to worry about falling and building random scaffolds that would take more time. Not to mention I could always fly out to check the progress of the sprite from a distance. I also had XWE open next to the client window for reference.


Each weapon took between one to two hours on different days.

Old Post Aug 6 2010 20:44 #
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Mr. Freeze
etc.


Posts: 1910
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Radon said:
[DON'T QUOTE IMAGES FUCKTARD]

HOLY FUCK DO I MISS THAT GAME

FUCK YOU STEAM. WHY DON'T YOU HAVE IT YET?

;_;

Old Post Aug 6 2010 22:43 #
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Deeforce
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Old Post Aug 11 2010 22:14 #
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AzaryDoom2020
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Happy Fasting @ Selamat Berpuasa!

Old Post Aug 12 2010 02:33 #
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EarthQuake
9.5 on the Richter!


Posts: 2839
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Joined a server on Battle.net and found this suspicious-looking fellow:




Also, this is what happens when you "upgrade" Wirt's Leg:

Old Post Aug 12 2010 04:01 #
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BlazingPhoenix
I was KingofFlames


Posts: 427
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Tried making the starting room of E1M1 in minecraft. Can I have two hours of my life back now?

Old Post Aug 12 2010 07:07 #
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negke
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Right, I didn't do any work on my Doom map, but instead clicked around a bit in a Quake editor...

<duh

Old Post Aug 13 2010 12:02 #
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K!r4
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I like what I see neg!ke!!!

Old Post Aug 13 2010 14:34 #
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Danarchy
YOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS!


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Oh wow, that is some of the nicest Quake architecture I've ever seen. Then again, I never bothered with custom maps for that game much.

Old Post Aug 13 2010 17:59 #
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40oz
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Yeah that is very nice. Is quake's map editor easy to use? How flexible is it? I haven't seen many quake maps and I haven't actually played any other than the stock ones, but I've never actually seen a bad quake maps.

Old Post Aug 13 2010 18:07 #
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rf`
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Yeah, Quake is neg!ke niche. I always loved his maps! :D

Old Post Aug 13 2010 18:51 #
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negke
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Thanks.

40oz: The editors are less straightforward than Doom ones, but once you get the hang of it, it's fairly easy. The rules and methods are different, of course. You don't draw a map, but rather build it from moldable volumes, as if you were working with real bricks or wall elements. I'd say one of the main difficulties is starting to 'think in 3D', that is, trying to get away from exclusively horizontal ('top-down') layouts and architecture.
The editors are flexible insofar as you can map for a fairly large number of games once you've mastered the basic techniques. Or what did you mean exactly?

Also, as with Doom, there are heaps of excellent custom maps, many of which make you go "wtf, THIS is Quake?"...

Old Post Aug 13 2010 20:08 #
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Malinku
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Blackthorne

Old Post Aug 14 2010 08:28 #
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40oz
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Haha i remember playing this game at my cousins house. My fondest memory was talking to the prisoners and they'd be like "here i found this key or ammo or whatever" and blackthorne would say "Thank you, friend" then I'd shoot em.

Old Post Aug 14 2010 15:25 #
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Nomad
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Ahh, back when Blizzard made fun games.

Old Post Aug 14 2010 20:55 #
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Pedro VC
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Probably, the best N64 fighthing game.

Old Post Aug 15 2010 20:23 #
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SYS
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Asmodeus was too difficult. Think I might've beat the game once. Mace had pretty good music from what I recollect.

Old Post Aug 16 2010 03:34 #
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Pavera
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EXECUTE HIM!

Old Post Aug 16 2010 13:43 #
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Belial
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http://img84.imageshack.us/img84/3803/mb1.png

Old Post Aug 16 2010 18:20 #
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