Xenphire
Member

Posts: 381
Registered: 12-04 |
The levels are somewhat partial levels. The level cap is 20, you just have 5 ranks per level (although you can bank up to two levels worth of XP so if say you have a friend lower level than you and you got ahead you can be in a level range that doesn't hurt XP gain in dungeons). How easy/hard it is to solo throughout the game depends on your class. There's actually hirelings in game so you can pay some platinum pieces to have a cleric follow you around for an hour, and the contract timer only ticks down while you're in non-public areas.
For some quests/adventure packs you really do need to be in a group to finish them, but there's still a lot you can play by yourself. Also, if it helps any, pugging groups on DDO doesn't result in near as many assholes that there are trying to pug in WoW. The game has a high learning curve compared to other MMO's that dumb down over time or that've tried too hard to copy WoW, so it turns away a lot of the less-than-desirable player base that WoW attracts. For example I joined a group the other day and found out it was a raid and I hadn't even raided before on DDO yet, and no one cared, they just explained it to me as we went. It was pretty shocking because on WoW I probably would've been kicked on the spot.
I do agree though, Eberron is well thought out, and coming off of five years of WoW, DDO is a pretty big breath of fresh air.
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