Sig-ma
Junior Member
Posts: 145
Registered: 08-11 |
NeoWorm said:Someone mentioned that piracy is main reason why steam is still forced upon every user. Its not anymore. Main reason is to force their distribution channel upon everybody and shove advertisments down your throat. Piracy is mere excuse for it.
Why wouldn't it? The online distribution aspect of Steam is the number one feature of the service. As a rule, you need to show people (that means advertise) what you're selling in a store. While the advertisements can become a little much during holiday sales and whatever with titanic banners and flash screens, you may also play in off-line mode or set Steam to load your Library screen as default, by-passing having to look at any of it.
A service like Steam makes sense because your PC games will always require a computer to play. Many Steam games offer a feature now which allows you to play your games interchangeably between PC and Mac (which is retroactive even-- versus movies which force you to re-buy the ones you've owned for years each time a new media format is released, regardless if it is purchased digitally or not).
Microsoft probably could have squashed Steam early on had it fixed the issues Xbox Live and Games for Windows Live had, offering to download games digitally and play interchangeably between the two platforms (PC and Xbox) but they didn't.
Now, services like Steam for other forms of media (such as music) simply do not work for me. I don't like having my music attached to iTunes or whatever because it makes it a pain-in-the-ass to play it on my stereo and you're pigeon-holed into using Apple's lame Mp3 player (which is ridiculously over-priced and kind of bland, feature-wise).
As far as Skyrim using 2 GB of RAM, you're absolutely correct Maes. Kind of lazy on Bethesda's part and many mod people are kind of annoyed by it. There was a mod which added increased RAM support but it required hacking of the .exe and Bethesda in turn forced a patch through Steam requiring Skyrim to be verified by Steam to run it. As caco_killer and a few other said, it is ultimately the developer or publisher that decides how everything is handled there. In Skyrim's case, Bethesda is both the developer and publisher, so they made that choice.
Last edited by Sig-ma on 12-05-11 at 01:56
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