WildWeasel
Resident Castlevania Super-Fanboy

Posts: 2587
Registered: 07-03 |
Actually a pretty neat game, all things considered, and it enlightened me to a strange quirk with the Genesis and RF/composite signals - the developers of ZT managed to hack more colors on screen by taking advantage of the vertical color bleeding. So in an emulator, gradients and dim textures appear with a lot of vertical stripes. On a TV, they appear smooth. Emulators like Kega Fusion can show this. Looks blurrier, yeah, but it's the best way to see games like this, and the infamous Brazilian Duke Nukem 3D port.
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